Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Marked By Destiny, Marked by Tragedy Part 2 (No Judge Yet)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Patlin" data-source="post: 4059315" data-attributes="member: 17264"><p><u>Round 4 Begins</u></p><p>Weapon hurls a rock at the Warlock.</p><p></p><p>[sblock=Rules for Throwing Rocks]As I'm not aware of any more specific rules, I will treat the rock as an improvised thrown hammer. Therefore, it will have an attack penalty of -4, a range increment of 20', and base damage of 1d4. So mote it be. There, with "so mote it be" the DM's wild *** guess becomes sacred. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1500535/" target="_blank">Rock (1d20+1=19, 1d4+4=8)</a><a href="http://invisiblecastle.com/roller/view/1500536/" target="_blank">Action Point (1d6=5)</a> </p><p></p><p>The warlock, accurately believing that Weapon has almost no chance to hit her with a stray rock, is utterly unprepared for the lucky shot, which strikes her directly in the head. She topples into the darkness, and a loud *crack* of breaking bone can be heard when she slams into the cave floor.</p><p></p><p>With the immediate threat dispatched, the entire party breaks free of the memory. You all dispassionately witness the armies of house Deneith anihilate the remnants of the abberant forces. The memory ends as a Deneith cleric consecrates the area and tells his troops to get some rest. Strangely, the consecration seems to have some effect on the cavern, and this area feels somehow safe, at least for the moment.</p><p></p><p>*** End of Combat ***</p></blockquote><p></p>
[QUOTE="Patlin, post: 4059315, member: 17264"] [U]Round 4 Begins[/U] Weapon hurls a rock at the Warlock. [sblock=Rules for Throwing Rocks]As I'm not aware of any more specific rules, I will treat the rock as an improvised thrown hammer. Therefore, it will have an attack penalty of -4, a range increment of 20', and base damage of 1d4. So mote it be. There, with "so mote it be" the DM's wild *** guess becomes sacred. :)[/sblock] [url=http://invisiblecastle.com/roller/view/1500535/]Rock (1d20+1=19, 1d4+4=8)[/url][url=http://invisiblecastle.com/roller/view/1500536/]Action Point (1d6=5)[/url] The warlock, accurately believing that Weapon has almost no chance to hit her with a stray rock, is utterly unprepared for the lucky shot, which strikes her directly in the head. She topples into the darkness, and a loud *crack* of breaking bone can be heard when she slams into the cave floor. With the immediate threat dispatched, the entire party breaks free of the memory. You all dispassionately witness the armies of house Deneith anihilate the remnants of the abberant forces. The memory ends as a Deneith cleric consecrates the area and tells his troops to get some rest. Strangely, the consecration seems to have some effect on the cavern, and this area feels somehow safe, at least for the moment. *** End of Combat *** [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Marked By Destiny, Marked by Tragedy Part 2 (No Judge Yet)
Top