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General Tabletop Discussion
*Dungeons & Dragons
Market price for a spell book?
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<blockquote data-quote="Sunseeker" data-source="post: 6613667"><p>77IM has a good point. A book of spells is less useful to everyone, but potentially more useful to specific caster-types.</p><p></p><p>Here's the bigger question: what is your player selling that any two-bit wizard can't get on their own from the local library? What's special about the PC's extra spellbook that makes it valuable? I'm not sure what sort of setting you're playing in because if it's high-magic, a book full of mid-tier adventurer spells is going to be common and have little value. A low-magic setting may raise the value, but the number of buyers is going to be painfully low. Are there restrictions on the availability of magic? What's to stop your player from being arrested for selling magic without a license?</p><p></p><p>77IM's post also has a major flaw: If a blank spellbook costs 100gp and a book with a variety of up-to 3rd-level spells is worth 2700gp, what's to stop the player from buying books and reselling them over and over again for major money? Especially if you're in a major city where there are potentially lots of buyers? It seems like copying the spells should have some kind of cost, much like making a ritual version of a spell does.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6613667"] 77IM has a good point. A book of spells is less useful to everyone, but potentially more useful to specific caster-types. Here's the bigger question: what is your player selling that any two-bit wizard can't get on their own from the local library? What's special about the PC's extra spellbook that makes it valuable? I'm not sure what sort of setting you're playing in because if it's high-magic, a book full of mid-tier adventurer spells is going to be common and have little value. A low-magic setting may raise the value, but the number of buyers is going to be painfully low. Are there restrictions on the availability of magic? What's to stop your player from being arrested for selling magic without a license? 77IM's post also has a major flaw: If a blank spellbook costs 100gp and a book with a variety of up-to 3rd-level spells is worth 2700gp, what's to stop the player from buying books and reselling them over and over again for major money? Especially if you're in a major city where there are potentially lots of buyers? It seems like copying the spells should have some kind of cost, much like making a ritual version of a spell does. [/QUOTE]
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Market price for a spell book?
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