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Marketing criticisms miss the point
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<blockquote data-quote="Najo" data-source="post: 4292347" data-attributes="member: 9959"><p>Here is what I have seen as a retailer of 4e:</p><p></p><p>Every single customer in our store who has played it loves it. They all say it is the best version of D&D to date. All of our distributors sold out of the first print run and the second print run of the core books is flowing in. We've gone through tons of the product. We ran 3 D&D game days since Shadowfell released and all of which had over 50+ participants with up towards 100+ on the official D&D game day.</p><p></p><p>I am running and playing 2 4e groups right now with over 50+ hours playing between them. Our customers in the store are converting all of their in-store groups over. No one is complaining about 4e.</p><p></p><p>I personally have played since the blue original box. I loved every edition of D&D. From what I see, 4e was needed and is the most true to the D&D soul of 1st edition and it plays the best out of all of the editions over the years.</p><p></p><p>Although there are some valid complaints (like character multiclass concepts - ie conan starting as a rogue and becoming a fighter) from my perceptions 80% of the perceptions of the naysayers are wrong and would change if they would just play the game. The other 20% have legit concerns.</p><p></p><p>One point about compatiblity with 3.0 and 3.5. What edition of D&D has ever truely been compatible with the previous stuff? Even 3.0 and 3.5 do not work together seamlessly. I know I do not pull out my 2nd edition books to play mechanically with my 3.5 ones. I mine them for ideas, but that is it. </p><p></p><p>3.5 had major internal math and design issues that could only be fixed with a total overhaul. As a previous poster pointed out, even Monte Cook came out and discussed some of these issues in his journal. </p><p></p><p>Look, try 4e before you judge it. The kool-aid tastes great and none of us who drank it have died yet. At least that I know of.</p><p></p><p>The kool aid is safe, right Scott?</p></blockquote><p></p>
[QUOTE="Najo, post: 4292347, member: 9959"] Here is what I have seen as a retailer of 4e: Every single customer in our store who has played it loves it. They all say it is the best version of D&D to date. All of our distributors sold out of the first print run and the second print run of the core books is flowing in. We've gone through tons of the product. We ran 3 D&D game days since Shadowfell released and all of which had over 50+ participants with up towards 100+ on the official D&D game day. I am running and playing 2 4e groups right now with over 50+ hours playing between them. Our customers in the store are converting all of their in-store groups over. No one is complaining about 4e. I personally have played since the blue original box. I loved every edition of D&D. From what I see, 4e was needed and is the most true to the D&D soul of 1st edition and it plays the best out of all of the editions over the years. Although there are some valid complaints (like character multiclass concepts - ie conan starting as a rogue and becoming a fighter) from my perceptions 80% of the perceptions of the naysayers are wrong and would change if they would just play the game. The other 20% have legit concerns. One point about compatiblity with 3.0 and 3.5. What edition of D&D has ever truely been compatible with the previous stuff? Even 3.0 and 3.5 do not work together seamlessly. I know I do not pull out my 2nd edition books to play mechanically with my 3.5 ones. I mine them for ideas, but that is it. 3.5 had major internal math and design issues that could only be fixed with a total overhaul. As a previous poster pointed out, even Monte Cook came out and discussed some of these issues in his journal. Look, try 4e before you judge it. The kool-aid tastes great and none of us who drank it have died yet. At least that I know of. The kool aid is safe, right Scott? [/QUOTE]
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