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Marketing criticisms miss the point
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<blockquote data-quote="delericho" data-source="post: 4292749" data-attributes="member: 22424"><p>What could Wizards have done better? All IMO, of course:</p><p></p><p>1) They could have talked less about how 3e sucked (the phrase "if 3e encounter design actually worked" comes to mind as the most notable example). That very quickly became obnoxious, not least because it utterly failed to line up with my experiences with the system.</p><p></p><p>2) They could have cut the attitude in general. Everything from suggesting we should just end our ongoing campaigns and start over, to comments about cloud watching came across as being overly authoritarian and arrogant.</p><p></p><p>3) Too much use of 'cool', 'awesome' and 'knock-down drag-out fight'.</p><p></p><p>4) Very recently, there was the gloating that they'd got the books and we don't. That was annoying.</p><p></p><p>5) They should have done what they said they were going to do with the GSL, not say one thing, then change their minds, then delay, delay, delay, and finally deliver... oh, wait, they haven't yet, have they?</p><p></p><p>6) They very definately should have delivered what they said they were going to deliver with eDragon and eDungeon. By now there should be, what, 9 issues of each of these 'monthly' magazines. How many have we actually had? (Yes, after a couple of months they said they were cutting back, but that's still not delivering what they first said they would.)</p><p></p><p>7) And then there's the D&D Insider. The less said about that, the better.</p><p></p><p>The funny thing is, they've produced a <em>very</em> good game. But the marketing had me fully expecting a train-wreck, and everything that's peripheral to the game itself seems to be made of FAIL at the moment.</p></blockquote><p></p>
[QUOTE="delericho, post: 4292749, member: 22424"] What could Wizards have done better? All IMO, of course: 1) They could have talked less about how 3e sucked (the phrase "if 3e encounter design actually worked" comes to mind as the most notable example). That very quickly became obnoxious, not least because it utterly failed to line up with my experiences with the system. 2) They could have cut the attitude in general. Everything from suggesting we should just end our ongoing campaigns and start over, to comments about cloud watching came across as being overly authoritarian and arrogant. 3) Too much use of 'cool', 'awesome' and 'knock-down drag-out fight'. 4) Very recently, there was the gloating that they'd got the books and we don't. That was annoying. 5) They should have done what they said they were going to do with the GSL, not say one thing, then change their minds, then delay, delay, delay, and finally deliver... oh, wait, they haven't yet, have they? 6) They very definately should have delivered what they said they were going to deliver with eDragon and eDungeon. By now there should be, what, 9 issues of each of these 'monthly' magazines. How many have we actually had? (Yes, after a couple of months they said they were cutting back, but that's still not delivering what they first said they would.) 7) And then there's the D&D Insider. The less said about that, the better. The funny thing is, they've produced a [i]very[/i] good game. But the marketing had me fully expecting a train-wreck, and everything that's peripheral to the game itself seems to be made of FAIL at the moment. [/QUOTE]
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