Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Marking
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nullzone" data-source="post: 5558633" data-attributes="member: 97538"><p>I try and get inside my monsters' heads when I consider marks. Mindless or instinctive creatures will almost always pursue the marking creature, unless a specific condition comes up that otherwise shifts their focus.</p><p></p><p>Example: Ghouls with their Bite attack. Significantly more powerful than their MBA, but requires the target be dazed/stunned/immobilized; my reasoning then is that they really want to bite people and feed on them, but they're too slow to do it normally. So they get marked by the Fighter, and claw at him for a bit, when suddenly the Wizard nearby gets dazed. They realize this (undead in particular have some kind of nether-sense about them in my mind, or you could just argue for animalistic instincts of preying on the weak) and pursue the Wizard, despite the mark.</p><p></p><p>Intelligent creatures, on the other hand, are highly contextual. I try to exploit their best tactically threatening move, even at the expense of a mark penalty or other OAs unless they're surrounded by a lot of powerful melee combatants; if their best tactic would consider the defender as a viable target, then they'll probably hit him if marked to avoid further penalizing themselves.</p><p></p><p>Not only does this generally telegraph the conditions upon which the nastiest effects are based to the players if they're paying attention (which is my goal), but it really adds to the danger at the table and makes things more interesting for everyone, including/especially the defender and his mark punishment.</p><p></p><p></p><p>With regards to the OP, monsters and PCs alike know if they are marked, but they do not know what happens if they violate that condition. "Marked" is an abstraction meant to signify "I'm the walking tank in your face who is going to bash it in if you don't give me your full attention", so it's not really necessary in the strictest sense. (Caveat: Monster knowledge checks may tell PCs if something happens when they get marked by an NPC).</p></blockquote><p></p>
[QUOTE="Nullzone, post: 5558633, member: 97538"] I try and get inside my monsters' heads when I consider marks. Mindless or instinctive creatures will almost always pursue the marking creature, unless a specific condition comes up that otherwise shifts their focus. Example: Ghouls with their Bite attack. Significantly more powerful than their MBA, but requires the target be dazed/stunned/immobilized; my reasoning then is that they really want to bite people and feed on them, but they're too slow to do it normally. So they get marked by the Fighter, and claw at him for a bit, when suddenly the Wizard nearby gets dazed. They realize this (undead in particular have some kind of nether-sense about them in my mind, or you could just argue for animalistic instincts of preying on the weak) and pursue the Wizard, despite the mark. Intelligent creatures, on the other hand, are highly contextual. I try to exploit their best tactically threatening move, even at the expense of a mark penalty or other OAs unless they're surrounded by a lot of powerful melee combatants; if their best tactic would consider the defender as a viable target, then they'll probably hit him if marked to avoid further penalizing themselves. Not only does this generally telegraph the conditions upon which the nastiest effects are based to the players if they're paying attention (which is my goal), but it really adds to the danger at the table and makes things more interesting for everyone, including/especially the defender and his mark punishment. With regards to the OP, monsters and PCs alike know if they are marked, but they do not know what happens if they violate that condition. "Marked" is an abstraction meant to signify "I'm the walking tank in your face who is going to bash it in if you don't give me your full attention", so it's not really necessary in the strictest sense. (Caveat: Monster knowledge checks may tell PCs if something happens when they get marked by an NPC). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Marking
Top