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<blockquote data-quote="mneme" data-source="post: 5570589" data-attributes="member: 59248"><p>FWIW, I agree that Brash Assault is terrible, and don't see that Hellish Rebuke or Riposte Strike need to not signal what they're doing. They're win/win even as spiders (where the enemy can see them and be scared off by them); if they let themselves be scared off, you don't get attacked; if they don't you get damage and a defender might get a free swipe.</p><p></p><p>I also don't think this is a good answer to Brash Assault. BA should be lose-lose, not win/win for the monsters. For instance, if it were "... if the target chooses not to make an attack, the next non-enemy creature to attack it gets a +3 power bonus to hit and damage it" then there would be plenty of situations where it was lose-lose.</p><p></p><p>Let's assume for the moment that the monster's goal is not simply to beat you down -- but to win. And that your goal is not merely to survive, but, again, to win.</p></blockquote><p></p>
[QUOTE="mneme, post: 5570589, member: 59248"] FWIW, I agree that Brash Assault is terrible, and don't see that Hellish Rebuke or Riposte Strike need to not signal what they're doing. They're win/win even as spiders (where the enemy can see them and be scared off by them); if they let themselves be scared off, you don't get attacked; if they don't you get damage and a defender might get a free swipe. I also don't think this is a good answer to Brash Assault. BA should be lose-lose, not win/win for the monsters. For instance, if it were "... if the target chooses not to make an attack, the next non-enemy creature to attack it gets a +3 power bonus to hit and damage it" then there would be plenty of situations where it was lose-lose. Let's assume for the moment that the monster's goal is not simply to beat you down -- but to win. And that your goal is not merely to survive, but, again, to win. [/QUOTE]
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