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<blockquote data-quote="Unwise" data-source="post: 5586897" data-attributes="member: 98008"><p>Hello all, I have a rather newbish question, which is a little embarrassing as a DM.</p><p> </p><p>With regards to triggering defenders' marks (more specifically, the punishment factors like Mindspike), what constitutes an "attack that does not include you amongst its targets"?</p><p> </p><p>AE effects in which you are a target are clear enough. Even if they say, 1,2 or 3 targets in burst I guess.</p><p> </p><p>It is the following scenarios I am interested in:</p><p> </p><p>A duel weilding monster has a single melee attack that targets "1 or 2 creatures". Assuming it puts one of those attacks on the defender, is the other 'attack' a seperate attack that is not touching the defender at all, or is it part of the same attack, therefore triggering the punishment?</p><p> </p><p>What if a very similar ability is written as "Dragon's Fury: The Dragon may make 2 Claw attacks". Is "Dragon's Fury" therefore a single 'attack', so that if one of the targets is the defender it won't trigger the mark. Or is it, two seperate Claw attacks, both of which better attack the defender or the mark will trigger?</p><p> </p><p>(Side note: I find that Hydras are fun enemy as they can attack lots of people easily. I tend to use them a fair bit. If a defender can lock down all 5-7 attacks from the Hydra they become a lot less interesting. This also means the defender generally dies in two turns.)</p><p> </p><p>What about in the case of a Hydra who is not allowed to put more than X amount of its attacks on a single target. If the defender is not a valid target for the attack at all, how do you DMs handle that? Do you still let it trigger the punishments?</p><p> </p><p>What do you do when a tank is hidden or completely inaccessible to the target of its mark? Do you let tanks mark a target then run away and hide, keeping it marked? Is there a RAW regarding this, or is it just a houserule to say that any 'threat' from the mark has worn off? </p><p> </p><p>An example of this is an Eladrin Blackguard (NPC) putting a quasi-mark on you that does 6 damage on any turn you don't attack it. Then running away and hiding.</p><p> </p><p>I would be grateful for any insights on these topics. Thanks in advance.</p></blockquote><p></p>
[QUOTE="Unwise, post: 5586897, member: 98008"] Hello all, I have a rather newbish question, which is a little embarrassing as a DM. With regards to triggering defenders' marks (more specifically, the punishment factors like Mindspike), what constitutes an "attack that does not include you amongst its targets"? AE effects in which you are a target are clear enough. Even if they say, 1,2 or 3 targets in burst I guess. It is the following scenarios I am interested in: A duel weilding monster has a single melee attack that targets "1 or 2 creatures". Assuming it puts one of those attacks on the defender, is the other 'attack' a seperate attack that is not touching the defender at all, or is it part of the same attack, therefore triggering the punishment? What if a very similar ability is written as "Dragon's Fury: The Dragon may make 2 Claw attacks". Is "Dragon's Fury" therefore a single 'attack', so that if one of the targets is the defender it won't trigger the mark. Or is it, two seperate Claw attacks, both of which better attack the defender or the mark will trigger? (Side note: I find that Hydras are fun enemy as they can attack lots of people easily. I tend to use them a fair bit. If a defender can lock down all 5-7 attacks from the Hydra they become a lot less interesting. This also means the defender generally dies in two turns.) What about in the case of a Hydra who is not allowed to put more than X amount of its attacks on a single target. If the defender is not a valid target for the attack at all, how do you DMs handle that? Do you still let it trigger the punishments? What do you do when a tank is hidden or completely inaccessible to the target of its mark? Do you let tanks mark a target then run away and hide, keeping it marked? Is there a RAW regarding this, or is it just a houserule to say that any 'threat' from the mark has worn off? An example of this is an Eladrin Blackguard (NPC) putting a quasi-mark on you that does 6 damage on any turn you don't attack it. Then running away and hiding. I would be grateful for any insights on these topics. Thanks in advance. [/QUOTE]
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