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<blockquote data-quote="Ysgarran" data-source="post: 1094979" data-attributes="member: 709"><p>We have a group of seven players who get together every two weeks. Three of them have been playing together for 17 years now. Another two are now young adults (19 years old) that I've watched grow up, finish high school and start going to college. The last two players joined about 8 years ago.</p><p></p><p>Another long time member of the group has children just short of being teenagers (tweens?). In another couple of years they will probably start playing with the group.</p><p></p><p>I have a four year old and a two year old. I've mentioned in the past that my son's first word was "Diiice"... Both kids love playing with my collection of dice. </p><p></p><p>Having children has meant that I don't have as much time preparing for games. I still attend every two weeks though. It has changed the style of the game I run a bit. I use more prepared modules now adays and fewer custom designed ones. The time I prepare is now used more on NPC development as opposed to 'locale' development.</p><p></p><p>Ysgarran.</p></blockquote><p></p>
[QUOTE="Ysgarran, post: 1094979, member: 709"] We have a group of seven players who get together every two weeks. Three of them have been playing together for 17 years now. Another two are now young adults (19 years old) that I've watched grow up, finish high school and start going to college. The last two players joined about 8 years ago. Another long time member of the group has children just short of being teenagers (tweens?). In another couple of years they will probably start playing with the group. I have a four year old and a two year old. I've mentioned in the past that my son's first word was "Diiice"... Both kids love playing with my collection of dice. Having children has meant that I don't have as much time preparing for games. I still attend every two weeks though. It has changed the style of the game I run a bit. I use more prepared modules now adays and fewer custom designed ones. The time I prepare is now used more on NPC development as opposed to 'locale' development. Ysgarran. [/QUOTE]
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