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Martial Artist. The Martial Monk
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<blockquote data-quote="Lucariell" data-source="post: 4345872" data-attributes="member: 71156"><p>I've been thinking about remaking the Striker Damage part of my class</p><p>and this is what I figured out, after being pointed to p.200 DMG, the Quick Punch</p><p></p><p>I figure that it would work something like this: </p><p>When being able to fight unarmed you wouldn't have that much difficulty in making an sneaky/swift kick right after the massive smash from you Quarterstaff or other tools of the trade.</p><p></p><p>Figure it would work something like an at-will minor action power, doing 1[W] damage and only unarmed. And since the Unarmed damage itself increases at the different tiers the 1[W] stays...maybe 2[W] at lvl 21, but since its a minor you can do it 3times /round if you feel like it</p><p></p><p><strong>Flurry of Blows</strong></p><p><em>With your extensive training, you know how </em></p><p><em>to strike fast</em></p><p><strong>At-Will * Martial, Weapon</strong></p><p><strong>Minor Action Melee</strong></p><p><strong>Req:</strong> Must be an Unarmed Attack</p><p><strong>Target:</strong> One Creature</p><p><strong>Attack:</strong> Str vs AC</p><p><strong>Hit:</strong> 1[W] damage</p><p>Increase damage to 2[W] at 21st level.// This is a maybe since the Unarmed damage increases by itself at lvl21</p><p></p><p></p><p>and if this seems logical, It would ofc be called Flurry of Blows, and I have to figure out another At-Will power to take the Existing FoBs place....</p><p></p><p>Personally this seems awesome, its unique, cool and fits the flavor. The downside is obviously that it may be overpowered, but I'm not a math genius so if someone feel like doing the equations feel free <img src="http://forums.gleemax.com/images/smilies/biggrin.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p> EDIT: And it releases Quivering Blow to be a higher LVL attack, so it could be easier to port it from 3.5</p><p></p><p>Power suggestions to replace current FoB:</p><p></p><p><strong>See the Attack</strong></p><p><em>You know when the target is going to strike, and you</em></p><p><em>react accordingly</em></p><p><strong>At-Will * Martial</strong></p><p><strong>Standard Action Melee</strong> 1</p><p><strong>Target:</strong> One Creature</p><p><strong>Attack:</strong> Wis vs Will</p><p><strong>Effect:</strong> Gain +3 AC and Reflex against the target until</p><p>the end of your next round</p><p>Increase bonus to +6 at 21st Level</p><p></p><p>For the non-violent monks</p></blockquote><p></p>
[QUOTE="Lucariell, post: 4345872, member: 71156"] I've been thinking about remaking the Striker Damage part of my class and this is what I figured out, after being pointed to p.200 DMG, the Quick Punch I figure that it would work something like this: When being able to fight unarmed you wouldn't have that much difficulty in making an sneaky/swift kick right after the massive smash from you Quarterstaff or other tools of the trade. Figure it would work something like an at-will minor action power, doing 1[W] damage and only unarmed. And since the Unarmed damage itself increases at the different tiers the 1[W] stays...maybe 2[W] at lvl 21, but since its a minor you can do it 3times /round if you feel like it [B]Flurry of Blows[/B] [I]With your extensive training, you know how to strike fast[/I] [B]At-Will * Martial, Weapon[/B] [B]Minor Action Melee[/B] [B]Req:[/B] Must be an Unarmed Attack [B]Target:[/B] One Creature [B]Attack:[/B] Str vs AC [B]Hit:[/B] 1[W] damage Increase damage to 2[W] at 21st level.// This is a maybe since the Unarmed damage increases by itself at lvl21 and if this seems logical, It would ofc be called Flurry of Blows, and I have to figure out another At-Will power to take the Existing FoBs place.... Personally this seems awesome, its unique, cool and fits the flavor. The downside is obviously that it may be overpowered, but I'm not a math genius so if someone feel like doing the equations feel free [IMG]http://forums.gleemax.com/images/smilies/biggrin.gif[/IMG] EDIT: And it releases Quivering Blow to be a higher LVL attack, so it could be easier to port it from 3.5 Power suggestions to replace current FoB: [B]See the Attack[/B] [I]You know when the target is going to strike, and you react accordingly[/I] [B]At-Will * Martial[/B] [B]Standard Action Melee[/B] 1 [B]Target:[/B] One Creature [B]Attack:[/B] Wis vs Will [B]Effect:[/B] Gain +3 AC and Reflex against the target until the end of your next round Increase bonus to +6 at 21st Level For the non-violent monks [/QUOTE]
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