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Martial Artists and weapons
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<blockquote data-quote="Silver Griffon" data-source="post: 705863" data-attributes="member: 9425"><p>I don't think that the idea will get much support, but I have always thought that the damage dealt by a monk wielding a monk weapon should be equal to his unarmed attack damage. If you want to limit it, you could maybe have the monk choose one favored monk weapon for this to apply to at first level. Then he could choose additional weapons at specific levels or take a feat that would apply it to an additional weapon. Or maybe make the whole ability a feat as follows:</p><p></p><p><strong>Weapon Style Mastery (General)</strong></p><p>You have extra training in the use of a particular monk weapon. That weapon is so familiar to you that it becomes a lethal extension of your own body.</p><p>Prerequisite: 1st level monk</p><p>Benefit: Choose one type of monk weapon. When wielding that weapon, you may choose to deal the same base damage as your unarmed strike instead of the weapon's base damage. Magic items, spells, spell-like, or supernatural abilities that enhance your unarmed attack damage do not also apply to the weapon unless they would normally do so. For example, <em>magic fang</em> would not apply to attacks made with the chosen monk weapon, but <em>bull's strength</em> would.</p><p>Special: You may take this feat more than once. Each time, it applies to a different weapon.</p><p></p><p>Of course, even with this house rule you don't get any real benefit except when fighting against creatures that take less damage from blunt weapons or when you are wielding a magic version of the weapon.</p><p></p><p>You could even consider allowing the monk to use his ki abilities with the weapon. This would include stunning fist, ki strike, etc. (But probably not quivering palm.) Or make another feat that allows that and requires the above feat as a prerequisite.</p></blockquote><p></p>
[QUOTE="Silver Griffon, post: 705863, member: 9425"] I don't think that the idea will get much support, but I have always thought that the damage dealt by a monk wielding a monk weapon should be equal to his unarmed attack damage. If you want to limit it, you could maybe have the monk choose one favored monk weapon for this to apply to at first level. Then he could choose additional weapons at specific levels or take a feat that would apply it to an additional weapon. Or maybe make the whole ability a feat as follows: [B]Weapon Style Mastery (General)[/B] You have extra training in the use of a particular monk weapon. That weapon is so familiar to you that it becomes a lethal extension of your own body. Prerequisite: 1st level monk Benefit: Choose one type of monk weapon. When wielding that weapon, you may choose to deal the same base damage as your unarmed strike instead of the weapon's base damage. Magic items, spells, spell-like, or supernatural abilities that enhance your unarmed attack damage do not also apply to the weapon unless they would normally do so. For example, [i]magic fang[/i] would not apply to attacks made with the chosen monk weapon, but [i]bull's strength[/i] would. Special: You may take this feat more than once. Each time, it applies to a different weapon. Of course, even with this house rule you don't get any real benefit except when fighting against creatures that take less damage from blunt weapons or when you are wielding a magic version of the weapon. You could even consider allowing the monk to use his ki abilities with the weapon. This would include stunning fist, ki strike, etc. (But probably not quivering palm.) Or make another feat that allows that and requires the above feat as a prerequisite. [/QUOTE]
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