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<blockquote data-quote="Paraxis" data-source="post: 6559411" data-attributes="member: 13009"><p>I like it. As I was reading through the post I was thinking about what I would do and it was pretty much in line with what you wrote. It might be a little too good, but it seems like you want martial arts to be a big part of the world so enticing people to play to that type by making the feat attractive isn't a bad idea.</p><p></p><p>You could make the grapple part another optional maneuver on the list. This would tone it down a bit but still allow for grappling style martial arts. Also it would be interesting if the feat added finesse to unarmed strikes, it would allow for dexterity based characters that are not monks to use the feat, and open the door to rogues using sneak attack with unarmed strikes for ninjas, because everyone likes ninjas.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6559411, member: 13009"] I like it. As I was reading through the post I was thinking about what I would do and it was pretty much in line with what you wrote. It might be a little too good, but it seems like you want martial arts to be a big part of the world so enticing people to play to that type by making the feat attractive isn't a bad idea. You could make the grapple part another optional maneuver on the list. This would tone it down a bit but still allow for grappling style martial arts. Also it would be interesting if the feat added finesse to unarmed strikes, it would allow for dexterity based characters that are not monks to use the feat, and open the door to rogues using sneak attack with unarmed strikes for ninjas, because everyone likes ninjas. [/QUOTE]
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