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Martial Arts for Non-Monks
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<blockquote data-quote="Samuel Leming" data-source="post: 1977518" data-attributes="member: 16462"><p>I resisted adding a feat like this at first because I was emotionally opposed(because Str already does so much), but I was having difficulty getting the variant fighters AC high enough. Being hard to hit is a central concept of these kind of characters and not having access to magic armor and shields really hurts them.</p><p></p><p>I settled on making the Blinding Speed feat really expensive and close to useless while wearing armor.</p><p></p><p></p><p></p><p>You guys may be right. As I warned in my first post, these feats certainly break in a game with mega-stats at low level. Well, Power Attack and Cleave break under mega-stats too.</p><p></p><p>Let's consider the Cleric, one of the classes I want to give the least to. Unless he's an unarmed variant, a human cleric would need to be 3rd level to take the Intuitive Defense feat and a non-human would need to be 6th level. Typically these clerics would already have a Wis of 16 or 17 for a +3 bonus. Is it worth giving up three feats, two of which you'll probably never use, for a +3 bonus? How about a +5 bonus(racial stat increase plus maybe 4th lvl stat increase), like some of the non-humans would get at 6th level? It takes all three of your feats you have at that level to do this. Is it worth it? Myself, I can see doing this for the concept, but not for the power. Note: it's possible for a 1st level human unarmed variant cleric to do this, but he's given up armor use to make it happen.</p><p></p><p>Let's also consider the wizard, a character very likely to have more than one mental stat bonus. It wouldn't be uncommon for a 6th level human wizard to have a +3 int bonus and a +1 Wis bonus. Is it worth a human wizard burning all four of his general feats for a +4 AC bonus? If his stats are a little higher, is it worth all four feats for a +6? Maybe, but you've 'defined' your character to do it.</p><p></p><p>There may be something, other then uber-stats, that can break these. Would somebody be able to post an example of these feats breaking? Then I can attack and fix the problem in a concrete manner.</p><p></p><p></p><p></p><p>Taking a look at these feats, stacked or otherwise, is why I posted. The more eyes and minds the better.</p><p></p><p>Sam</p></blockquote><p></p>
[QUOTE="Samuel Leming, post: 1977518, member: 16462"] I resisted adding a feat like this at first because I was emotionally opposed(because Str already does so much), but I was having difficulty getting the variant fighters AC high enough. Being hard to hit is a central concept of these kind of characters and not having access to magic armor and shields really hurts them. I settled on making the Blinding Speed feat really expensive and close to useless while wearing armor. You guys may be right. As I warned in my first post, these feats certainly break in a game with mega-stats at low level. Well, Power Attack and Cleave break under mega-stats too. Let's consider the Cleric, one of the classes I want to give the least to. Unless he's an unarmed variant, a human cleric would need to be 3rd level to take the Intuitive Defense feat and a non-human would need to be 6th level. Typically these clerics would already have a Wis of 16 or 17 for a +3 bonus. Is it worth giving up three feats, two of which you'll probably never use, for a +3 bonus? How about a +5 bonus(racial stat increase plus maybe 4th lvl stat increase), like some of the non-humans would get at 6th level? It takes all three of your feats you have at that level to do this. Is it worth it? Myself, I can see doing this for the concept, but not for the power. Note: it's possible for a 1st level human unarmed variant cleric to do this, but he's given up armor use to make it happen. Let's also consider the wizard, a character very likely to have more than one mental stat bonus. It wouldn't be uncommon for a 6th level human wizard to have a +3 int bonus and a +1 Wis bonus. Is it worth a human wizard burning all four of his general feats for a +4 AC bonus? If his stats are a little higher, is it worth all four feats for a +6? Maybe, but you've 'defined' your character to do it. There may be something, other then uber-stats, that can break these. Would somebody be able to post an example of these feats breaking? Then I can attack and fix the problem in a concrete manner. Taking a look at these feats, stacked or otherwise, is why I posted. The more eyes and minds the better. Sam [/QUOTE]
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