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<blockquote data-quote="cbwjm" data-source="post: 7823431" data-attributes="member: 6788732"><p>Currently there is a thread about unarmed attacks not counting as weapons and It's actually kind of interesting that this has popped up as I've recently been thinking about making subclasses that provide unarmed combat ability for other classes. So far, I have one for wizard (tentatively called the arcane fist) but I am planning on adding in the Brutal Mauler for barbarian as well (currently I only have the name, I have no idea what the brutal mauler will become). I was going to do a divine fist for cleric, but because of the way cleric subclasses works I didn't think it really fit well so I might just make it a monk subclass adding in some divine power to the monk.</p><p></p><p>I've thought about a few other classes as well but I'm not sure that they really fit the concept.</p><p><strong>Druid</strong>: I thought maybe the druid could have something where they turn halfway into a beast but I don't know if that would be all that different from the moon druid to warrant it (that is, transforming into a melee creature as your main offensive ability).</p><p><strong>Fighter</strong>: Master of the Sweet Science. I think this one might work but I need to figure out my Brutal Mauler barbarian subclass first to make sure they are distinct. There is also already a variant monk class out there that is essentially this which I've been meaning to check out, though that doesn't mean I'll stop making this subclass.</p><p><strong>Rogue</strong>: A ninja/shinobi subclass. I think if I was adding this subclass to rogue that I'd focus more on the supernatural abilities of mythical/pop culture ninja rather than martial arts.</p><p></p><p>What other subclasses do people think would make for cool martial arts subclasses?</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7823431, member: 6788732"] Currently there is a thread about unarmed attacks not counting as weapons and It's actually kind of interesting that this has popped up as I've recently been thinking about making subclasses that provide unarmed combat ability for other classes. So far, I have one for wizard (tentatively called the arcane fist) but I am planning on adding in the Brutal Mauler for barbarian as well (currently I only have the name, I have no idea what the brutal mauler will become). I was going to do a divine fist for cleric, but because of the way cleric subclasses works I didn't think it really fit well so I might just make it a monk subclass adding in some divine power to the monk. I've thought about a few other classes as well but I'm not sure that they really fit the concept. [B]Druid[/B]: I thought maybe the druid could have something where they turn halfway into a beast but I don't know if that would be all that different from the moon druid to warrant it (that is, transforming into a melee creature as your main offensive ability). [B]Fighter[/B]: Master of the Sweet Science. I think this one might work but I need to figure out my Brutal Mauler barbarian subclass first to make sure they are distinct. There is also already a variant monk class out there that is essentially this which I've been meaning to check out, though that doesn't mean I'll stop making this subclass. [B]Rogue[/B]: A ninja/shinobi subclass. I think if I was adding this subclass to rogue that I'd focus more on the supernatural abilities of mythical/pop culture ninja rather than martial arts. What other subclasses do people think would make for cool martial arts subclasses? [/QUOTE]
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