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Martial Arts System
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<blockquote data-quote="Romotre" data-source="post: 304189" data-attributes="member: 2942"><p>The prerequisites are tough...martial arts characters will have most of them any way. I realize that you have to spend a feat, but it seems that you are getting a lot for your feat. </p><p></p><p>Ok 16 Wis, 1st lvl:</p><p></p><p>Crane Stance</p><p>Type:Extraordinary</p><p>Prerequisites: 1 rank in Balance</p><p>Benefits: As long as the character is not wearing any armor, and is not more than lightly encumbered, he gains a special +1 to his Armor Class</p><p></p><p>Iron Palm</p><p>Type:Extraordinary</p><p>Prerequisites:</p><p>Benefits: With this ability, a character's unarmed damage is increased to 1d4. If the character already does 1d4 damage or greater with unarmed attacks, then his damage dice is increased by 1 step.</p><p></p><p>Wind in the Reeds</p><p>Type:Extraordinary</p><p>Prerequisites: 1 rank in Tumble, Light or No Armor, lightly encumbered</p><p>Benefits: Once per round, the character is allowed to stand up from a prone position as a free action.</p><p></p><p>+1 AC, more damage AND kip up? With one feat? Easy prereq's? Too much.</p><p></p><p>Either scale down the manuvers/abilities or let them have less of them. I'd be inclined to make em take less cause they are cool and fit the idea/purpose.</p></blockquote><p></p>
[QUOTE="Romotre, post: 304189, member: 2942"] The prerequisites are tough...martial arts characters will have most of them any way. I realize that you have to spend a feat, but it seems that you are getting a lot for your feat. Ok 16 Wis, 1st lvl: Crane Stance Type:Extraordinary Prerequisites: 1 rank in Balance Benefits: As long as the character is not wearing any armor, and is not more than lightly encumbered, he gains a special +1 to his Armor Class Iron Palm Type:Extraordinary Prerequisites: Benefits: With this ability, a character's unarmed damage is increased to 1d4. If the character already does 1d4 damage or greater with unarmed attacks, then his damage dice is increased by 1 step. Wind in the Reeds Type:Extraordinary Prerequisites: 1 rank in Tumble, Light or No Armor, lightly encumbered Benefits: Once per round, the character is allowed to stand up from a prone position as a free action. +1 AC, more damage AND kip up? With one feat? Easy prereq's? Too much. Either scale down the manuvers/abilities or let them have less of them. I'd be inclined to make em take less cause they are cool and fit the idea/purpose. [/QUOTE]
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