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General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster balance and the Grease spell
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<blockquote data-quote="Dessert Nomad" data-source="post: 8320785" data-attributes="member: 6976536"><p>"Plodder" is kind of an understatement isn't it? I mean, they need to have a move of less than 20' and a STR of less than 11 - otherwise they can just make a long jump over the patch of grease. Really low-STR, extra slow moving targets are kind of a narrow set of enemies. (RAW if you use the Xanathar's rules then their speed doesn't matter, they'll just be in the air until their next turn if the jump doesn't fit within their movement, but a lot of people house rule out that rule).</p><p></p><p></p><p></p><p>Giants, ogres, golems, dinosaurs, treants, and dire animals can all casually (no roll needed) long jump over a grease spell, a lot of them (those with 22+ STR) can standing jump over it. A lot of these can easily be kited by a PC with any extra movement or with a slowing effect (like 0-level ray of frost). Zombies are not really a high level threat, and the grease spell is pointless since with only a 20' move they can be casually kited by regular PCs who have a ranged attack if there's nothing stopping infinite retreat.</p><p></p><p>An 18' fire giant being unable to get past a 10'x10' grease patch without stepping in it is like a 6' person being unable to get past a 3' 4" wide grease patch without stepping in it - it pretty much just requires a long step, not even a real jump, and I'd describe the long jump over it that way.</p></blockquote><p></p>
[QUOTE="Dessert Nomad, post: 8320785, member: 6976536"] "Plodder" is kind of an understatement isn't it? I mean, they need to have a move of less than 20' and a STR of less than 11 - otherwise they can just make a long jump over the patch of grease. Really low-STR, extra slow moving targets are kind of a narrow set of enemies. (RAW if you use the Xanathar's rules then their speed doesn't matter, they'll just be in the air until their next turn if the jump doesn't fit within their movement, but a lot of people house rule out that rule). Giants, ogres, golems, dinosaurs, treants, and dire animals can all casually (no roll needed) long jump over a grease spell, a lot of them (those with 22+ STR) can standing jump over it. A lot of these can easily be kited by a PC with any extra movement or with a slowing effect (like 0-level ray of frost). Zombies are not really a high level threat, and the grease spell is pointless since with only a 20' move they can be casually kited by regular PCs who have a ranged attack if there's nothing stopping infinite retreat. An 18' fire giant being unable to get past a 10'x10' grease patch without stepping in it is like a 6' person being unable to get past a 3' 4" wide grease patch without stepping in it - it pretty much just requires a long step, not even a real jump, and I'd describe the long jump over it that way. [/QUOTE]
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