Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster balance and the Grease spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8320854" data-attributes="member: 6696971"><p>That isn't really how I've seen it deployed typically on chokepoints. On chokepoints I've seen it used (like in this case) > Ready and cast at creature's (tank in this case) feet when they have already spent enough move/action economy to make it punitive > Cast + failed Dex save (this Enchanter could Portent to ensure a failed save if the lead tank somehow miraculously saved) and stand from Prone on 1st monster = monster behind can't long jump over it due to the obstruction. That is what happened here. It effectively (as a 1st level spell) caused action denial by proxy of 4 tanks.</p><p></p><p>On a battlefield (like the Bay here), you typically have a bunch of other difficult/blocking terrain (cargo + pillars + ships in the scenario above) so you put Grease in a spot with adjacent blocking terrain so you can't just jump it (because you'll be ending in an illegal blocking terrain square). So effectively, you shut down a much larger area than you would otherwise, forcing creatures to move around the area...basically action denial/catch-22 by proxy of screwing with action/move economy via amplifying the screw-job of the existing terrain.</p><p></p><p>I couldn't tell you how much action denial/catch-22 by proxy it caused here. It screwed up one round of pursuit from a pair of tanks and then I bailed on their gambit (the Tanks HPs were precariously low at that point) and had the infantry/pilots eject and it basically turned into a Star Wars rifle fire from cover and double back/around the Grease/Blocking Terrain feature.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8320854, member: 6696971"] That isn't really how I've seen it deployed typically on chokepoints. On chokepoints I've seen it used (like in this case) > Ready and cast at creature's (tank in this case) feet when they have already spent enough move/action economy to make it punitive > Cast + failed Dex save (this Enchanter could Portent to ensure a failed save if the lead tank somehow miraculously saved) and stand from Prone on 1st monster = monster behind can't long jump over it due to the obstruction. That is what happened here. It effectively (as a 1st level spell) caused action denial by proxy of 4 tanks. On a battlefield (like the Bay here), you typically have a bunch of other difficult/blocking terrain (cargo + pillars + ships in the scenario above) so you put Grease in a spot with adjacent blocking terrain so you can't just jump it (because you'll be ending in an illegal blocking terrain square). So effectively, you shut down a much larger area than you would otherwise, forcing creatures to move around the area...basically action denial/catch-22 by proxy of screwing with action/move economy via amplifying the screw-job of the existing terrain. I couldn't tell you how much action denial/catch-22 by proxy it caused here. It screwed up one round of pursuit from a pair of tanks and then I bailed on their gambit (the Tanks HPs were precariously low at that point) and had the infantry/pilots eject and it basically turned into a Star Wars rifle fire from cover and double back/around the Grease/Blocking Terrain feature. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster balance and the Grease spell
Top