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Community
General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster balance and the Grease spell
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<blockquote data-quote="Dessert Nomad" data-source="post: 8320953" data-attributes="member: 6976536"><p>I don't understand what the '4 tanks' are doing here, and especially why tank 1 just stands in the way of his friends. Why doesn't he either attack from prone (so not blocking a jumper) if he's next to a target, or stand up and then dash towards wherever he was going in the first place so that they're not all stuck behind him? You're talking about this like it's really super-amazing, and yet it seems like your fire giants could have really easily gotten around it. </p><p></p><p>I'll also point out that you've got an 18th level caster who can't have up a concentration spell and can't take reactions including counterspell (readying a spell as an action requires concentration and uses your reaction). You're also using up one of a Diviner's (I'm assuming Enchanter was a typo) three daily portent uses for this - you don't get to see if the tank 'somehow miraculously saves, "You must choose to do so before the roll". Since this fight didn't involve enemy casters that's not a big deal, but in a lot of fights designed to challenge 18th level parties not being able to counterspell is a huge risk.</p><p></p><p></p><p></p><p></p><p>If the grease is completely blocked by terrain on the other side, why would you try to move through it in the first place? If you can't jump across it without ending in 'adjacent blocking terrain' then you also can't walk across it without ending in 'adjacent blocking terrain, so there's no reason to try to cross the grease in the first place. Maybe for 1 square creatures it's some weird thing with diagonals at the edge, but fire giants are 3x3 and can at best squeeeze down to 2x2 - so I really don't see how you're going to create an area that can be blocked by 2x2 grease and that a 3x3 creature can walk through but couldn't possibly jump across. The geometry you're describing doesn't sound like something that's actually sensible.</p><p></p><p>Incidentally, if the whole area is crowded that the 3x3 huge creatures are constantly having to squeeze into 2x2 areas, you're already making the fight extremely disadvantageous to the 3x3 creatures since they're mostly going to be in what's effectively difficult terrain, attacking at disadvantage and giving you advantage. What you're describing sounds like the terrain is an overwhelming disadvantage to the fire giant tanks in the first place - though again, that's just a guess because the terrain description doesn't make sense to me.</p></blockquote><p></p>
[QUOTE="Dessert Nomad, post: 8320953, member: 6976536"] I don't understand what the '4 tanks' are doing here, and especially why tank 1 just stands in the way of his friends. Why doesn't he either attack from prone (so not blocking a jumper) if he's next to a target, or stand up and then dash towards wherever he was going in the first place so that they're not all stuck behind him? You're talking about this like it's really super-amazing, and yet it seems like your fire giants could have really easily gotten around it. I'll also point out that you've got an 18th level caster who can't have up a concentration spell and can't take reactions including counterspell (readying a spell as an action requires concentration and uses your reaction). You're also using up one of a Diviner's (I'm assuming Enchanter was a typo) three daily portent uses for this - you don't get to see if the tank 'somehow miraculously saves, "You must choose to do so before the roll". Since this fight didn't involve enemy casters that's not a big deal, but in a lot of fights designed to challenge 18th level parties not being able to counterspell is a huge risk. If the grease is completely blocked by terrain on the other side, why would you try to move through it in the first place? If you can't jump across it without ending in 'adjacent blocking terrain' then you also can't walk across it without ending in 'adjacent blocking terrain, so there's no reason to try to cross the grease in the first place. Maybe for 1 square creatures it's some weird thing with diagonals at the edge, but fire giants are 3x3 and can at best squeeeze down to 2x2 - so I really don't see how you're going to create an area that can be blocked by 2x2 grease and that a 3x3 creature can walk through but couldn't possibly jump across. The geometry you're describing doesn't sound like something that's actually sensible. Incidentally, if the whole area is crowded that the 3x3 huge creatures are constantly having to squeeze into 2x2 areas, you're already making the fight extremely disadvantageous to the 3x3 creatures since they're mostly going to be in what's effectively difficult terrain, attacking at disadvantage and giving you advantage. What you're describing sounds like the terrain is an overwhelming disadvantage to the fire giant tanks in the first place - though again, that's just a guess because the terrain description doesn't make sense to me. [/QUOTE]
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Martial/Caster balance and the Grease spell
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