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General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster fix.
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<blockquote data-quote="Cap'n Kobold" data-source="post: 9589089" data-attributes="member: 6802951"><p>In a text format, I find it difficult to judge: Is this a rather flat attempt at humour, just standard internet keyboard warrior hyperbole, or do you genuinely believe that this is what most of the people in this thread want?</p><p></p><p> Likewise this. What is the basis for this claim?</p><p></p><p></p><p>If all of your adventures consist of dungeons and combat, then I can understand how you might honestly believe that.</p><p>Most adventures however have a significant amount of non-combat, shenanigans, and scope for imaginative play. This is where classes with mental primary abilities and proficiencies can perform well even before they start delving into their toolbox of magical abilities.</p><p>Off the top of my head, I cannot think of any challenges that the only the martial party would be able to overcome. The only edge the martials might be thought of as having is physical strength, but between wildshape, summons, and the various spells that can more or bypass objects, I don't think that they have much of an edge there.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 9589089, member: 6802951"] In a text format, I find it difficult to judge: Is this a rather flat attempt at humour, just standard internet keyboard warrior hyperbole, or do you genuinely believe that this is what most of the people in this thread want? Likewise this. What is the basis for this claim? If all of your adventures consist of dungeons and combat, then I can understand how you might honestly believe that. Most adventures however have a significant amount of non-combat, shenanigans, and scope for imaginative play. This is where classes with mental primary abilities and proficiencies can perform well even before they start delving into their toolbox of magical abilities. Off the top of my head, I cannot think of any challenges that the only the martial party would be able to overcome. The only edge the martials might be thought of as having is physical strength, but between wildshape, summons, and the various spells that can more or bypass objects, I don't think that they have much of an edge there. [/QUOTE]
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Martial/Caster fix.
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