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General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster fix.
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<blockquote data-quote="M_Natas" data-source="post: 9590370" data-attributes="member: 7025918"><p>But some things make it harder for the GM. A long rest after 8 hours of not doing anything? Hard to keep up pressure in a lot of scenarios without it being feeling forced.</p><p></p><p>Long rest only after a week of not doing anything in a safe location? Much easier to handle for a DM - but can kill momentum quickly.</p><p></p><p>Long rest only gives back 20% (adjust number to your liking) of total HP and Spell Slots? Now you can easily challenge a party with one encounter a day, but can also challenge them with 6 encounters in a day when they are at a 100%, or deplet them over time with 1 to 2 encounters a day. Now the party can also trade time for ressources. </p><p></p><p>Getting back 100% after an 8 hour sleep? A no brainer.</p><p></p><p>Resting 8 hours and getting back 20% - maybe that is enough and we can push on or maybe we need to rest two days and risk losing our goal? Much more strategic decision.</p><p></p><p>Building pressure is so hard in 5e because of the 8 hour rest get 100% back rules. Building up pressure with rest variants is way easier.</p></blockquote><p></p>
[QUOTE="M_Natas, post: 9590370, member: 7025918"] But some things make it harder for the GM. A long rest after 8 hours of not doing anything? Hard to keep up pressure in a lot of scenarios without it being feeling forced. Long rest only after a week of not doing anything in a safe location? Much easier to handle for a DM - but can kill momentum quickly. Long rest only gives back 20% (adjust number to your liking) of total HP and Spell Slots? Now you can easily challenge a party with one encounter a day, but can also challenge them with 6 encounters in a day when they are at a 100%, or deplet them over time with 1 to 2 encounters a day. Now the party can also trade time for ressources. Getting back 100% after an 8 hour sleep? A no brainer. Resting 8 hours and getting back 20% - maybe that is enough and we can push on or maybe we need to rest two days and risk losing our goal? Much more strategic decision. Building pressure is so hard in 5e because of the 8 hour rest get 100% back rules. Building up pressure with rest variants is way easier. [/QUOTE]
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