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Martial/Caster fix.
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<blockquote data-quote="ECMO3" data-source="post: 9649439" data-attributes="member: 7030563"><p>So you weaken fighters and Monks in tier 2 to be more in line with Clerics and Druids and now all 4 of them are weaker than Wizards and Sorcerers.</p><p></p><p></p><p></p><p>Fighters already dominate the other classes in skill checks at low levels and are still pretty darn good at them at high levels. I don't know how making the best class even better at these balances things, especially when they are outrunning other martials (Rogues and Rangers) by such a large margin.</p><p></p><p>A caster who selects spells specifically for the non-combat pillars can keep up with a fighter in tier 2 in those pillars and really suck at combat. A Rogue can't even do that. They are stuck behind a fighter at lower levels and they will be further behind when you make Fighters better than they already are.</p><p></p><p></p><p></p><p>This is upside down. Magic favors the casting classes and a lot of the best magic items are restricted to casters. Also magic weapons also do not give the benefits they used to give overcoming damage resistance.</p><p></p><p>Again martials are the kings of battle through tier 1 and 2 and most of the "non-casters" are better than most of the "full casters" in combat. So you are talking fewer than half the levels where they are behind at all, so I am not sure exactly what you are "fixing".</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9649439, member: 7030563"] So you weaken fighters and Monks in tier 2 to be more in line with Clerics and Druids and now all 4 of them are weaker than Wizards and Sorcerers. Fighters already dominate the other classes in skill checks at low levels and are still pretty darn good at them at high levels. I don't know how making the best class even better at these balances things, especially when they are outrunning other martials (Rogues and Rangers) by such a large margin. A caster who selects spells specifically for the non-combat pillars can keep up with a fighter in tier 2 in those pillars and really suck at combat. A Rogue can't even do that. They are stuck behind a fighter at lower levels and they will be further behind when you make Fighters better than they already are. This is upside down. Magic favors the casting classes and a lot of the best magic items are restricted to casters. Also magic weapons also do not give the benefits they used to give overcoming damage resistance. Again martials are the kings of battle through tier 1 and 2 and most of the "non-casters" are better than most of the "full casters" in combat. So you are talking fewer than half the levels where they are behind at all, so I am not sure exactly what you are "fixing". [/QUOTE]
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