Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster fix.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9652646" data-attributes="member: 7030563"><p>Yes but the save against Frightened is not with disadvantage and it only lasts one round. With an EK you make it with disadvantage and if you keep hitting him he continues to make it with disadvantage.</p><p></p><p>Push can be used by any fighter, but compared to Dissonant Whispers it only works on Large or smaller creatures and only moves them a small amount, sometimes not even out of reach.</p><p></p><p></p><p></p><p>They do use up slots, but at 11th level they have 9 of them, which is pretty comparable to how many battlemaster maneuvers you get a day. Less some days, more some days, and you can get multiple rounds out of Wrathful Smite.</p><p></p><p>Also Dissonant Whispers can be replaced by Shove as I noted earlier in my post, albeit less effectively, but as effective as it is for a Battlemaster.</p><p></p><p></p><p></p><p>The casting stat is not the off stat, Strength is. You push your casting stat to 20 first and when you take the attack action your strongest attack of your 3 (Truestrike) is triggering off of the casting stat.</p><p></p><p>This also works good for Ranged, you can use a Heavy Crossbow with Truestrike and do far better damage at very long range and can still follow that with 2 Javelin throws at disadvantage.</p><p></p><p>With point buy and Truestrike there is little reason for an EK to push their martial stat except for levels 5-6. After level 7 your best attack with extra attack is a Cantrip.</p><p></p><p>You could go with a TCE Blade Cantrip instead as your primary attack and get a little better damage in 5-foot distance melee only, but those are a lot more limiting in play typically, so usually I want the +5 on Truestrike, not a blade cantrip. If I am going to go with TCE Blade cantrip as my main attack I am probably going to multiclass Warlock, dump intelligence, max Charisma and get Booming Blade and GFB on Fighter so I can use it with War Magic. There are a lot of ways to work this but they all start with Booming Blade or GFB as a Fighter cantrip with a charisma based attack. You could go pact of tome or Magic Initiate for Shilleleagh (Charisma) and use EB-AB or Truestrike-AB for Ranged attacks (no extra attack), or alternatively go Pact of Blade and use a bonus action to swap your pact weapon between a melee weapon and a magic Longbow whether you are melee or ranged (using Booming Blade in melee). Either option again makes you great at melee and still good at ranged. If I am multiclassing Warlock it is Warlock 2-Fighter 12 and then probably Sorcerer or Bard levels after that.</p><p></p><p></p><p></p><p></p><p>Single classed Eldritch Knights tend to have a 20 Intelligence by level 8. The build I mentioned above has 3 Intelligence feats by level 8, so it should good.</p><p></p><p>What works great for the Eldritch Knight is you can have an 8 Dex and still fire a Heavy Crossbow with a +9 Attack roll using Truestrike with War Magic.</p><p></p><p>Level 11 this gives you a ranged attack with a +5 stat for 1d10+2d6 damage all the way out to 100 feet or 400 feet with disadvantage while still having two 16 Strength +3 Javelins behind it if they are within Javelin range..</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9652646, member: 7030563"] Yes but the save against Frightened is not with disadvantage and it only lasts one round. With an EK you make it with disadvantage and if you keep hitting him he continues to make it with disadvantage. Push can be used by any fighter, but compared to Dissonant Whispers it only works on Large or smaller creatures and only moves them a small amount, sometimes not even out of reach. They do use up slots, but at 11th level they have 9 of them, which is pretty comparable to how many battlemaster maneuvers you get a day. Less some days, more some days, and you can get multiple rounds out of Wrathful Smite. Also Dissonant Whispers can be replaced by Shove as I noted earlier in my post, albeit less effectively, but as effective as it is for a Battlemaster. The casting stat is not the off stat, Strength is. You push your casting stat to 20 first and when you take the attack action your strongest attack of your 3 (Truestrike) is triggering off of the casting stat. This also works good for Ranged, you can use a Heavy Crossbow with Truestrike and do far better damage at very long range and can still follow that with 2 Javelin throws at disadvantage. With point buy and Truestrike there is little reason for an EK to push their martial stat except for levels 5-6. After level 7 your best attack with extra attack is a Cantrip. You could go with a TCE Blade Cantrip instead as your primary attack and get a little better damage in 5-foot distance melee only, but those are a lot more limiting in play typically, so usually I want the +5 on Truestrike, not a blade cantrip. If I am going to go with TCE Blade cantrip as my main attack I am probably going to multiclass Warlock, dump intelligence, max Charisma and get Booming Blade and GFB on Fighter so I can use it with War Magic. There are a lot of ways to work this but they all start with Booming Blade or GFB as a Fighter cantrip with a charisma based attack. You could go pact of tome or Magic Initiate for Shilleleagh (Charisma) and use EB-AB or Truestrike-AB for Ranged attacks (no extra attack), or alternatively go Pact of Blade and use a bonus action to swap your pact weapon between a melee weapon and a magic Longbow whether you are melee or ranged (using Booming Blade in melee). Either option again makes you great at melee and still good at ranged. If I am multiclassing Warlock it is Warlock 2-Fighter 12 and then probably Sorcerer or Bard levels after that. Single classed Eldritch Knights tend to have a 20 Intelligence by level 8. The build I mentioned above has 3 Intelligence feats by level 8, so it should good. What works great for the Eldritch Knight is you can have an 8 Dex and still fire a Heavy Crossbow with a +9 Attack roll using Truestrike with War Magic. Level 11 this gives you a ranged attack with a +5 stat for 1d10+2d6 damage all the way out to 100 feet or 400 feet with disadvantage while still having two 16 Strength +3 Javelins behind it if they are within Javelin range.. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial/Caster fix.
Top