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Martial Characters vs Real World Athletes
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<blockquote data-quote="pemerton" data-source="post: 6357185" data-attributes="member: 42582"><p>I enjoyed the OP, and don't really have anything to add to it directly. But here's a tangential but still related comment (I think).</p><p></p><p>In my 4e game, which is not getting into upper-Epic territory (the PCs reached 27th in our session yesterday), I've found that combat resolution increasingly involves greater distances: both horizontal and vertical. Mobility for the PCs helps facilitate that, and also turn it into something that is fun rather than something that is a chore. Two PCs have encounter fly powers, one has at will flight (Sorcerer with Dominant Winds), the archer ranger has a flying carpet, and the fighter has an Athletics bonus of around +25, so he can reliably jump reasonable distances (especially with a +5 bonus from Mighty Sprint). (In the <a href="http://www.enworld.org/forum/showthread.php?358025-Session-Report-Against-the-(Frost)-Giants" target="_blank">session just mentioned</a>, he leaped off the party's flying tower onto the back of the white dragon that was engaged in an aerial assault.)</p><p></p><p>I think it is good for the game to have all the PCs enjoy decent mobility. For non magic-using characters that can easily be framed as preternatural strength, dexterity etc.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6357185, member: 42582"] I enjoyed the OP, and don't really have anything to add to it directly. But here's a tangential but still related comment (I think). In my 4e game, which is not getting into upper-Epic territory (the PCs reached 27th in our session yesterday), I've found that combat resolution increasingly involves greater distances: both horizontal and vertical. Mobility for the PCs helps facilitate that, and also turn it into something that is fun rather than something that is a chore. Two PCs have encounter fly powers, one has at will flight (Sorcerer with Dominant Winds), the archer ranger has a flying carpet, and the fighter has an Athletics bonus of around +25, so he can reliably jump reasonable distances (especially with a +5 bonus from Mighty Sprint). (In the [url=http://www.enworld.org/forum/showthread.php?358025-Session-Report-Against-the-(Frost)-Giants]session just mentioned[/url], he leaped off the party's flying tower onto the back of the white dragon that was engaged in an aerial assault.) I think it is good for the game to have all the PCs enjoy decent mobility. For non magic-using characters that can easily be framed as preternatural strength, dexterity etc. [/QUOTE]
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