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Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4327428" data-attributes="member: 6533"><p>What do you see as at stake in creating variable ranges for the Area effect powers?</p><p></p><p>Even if you have to set a max range for those powers at the outer limits of thrown weapons it makes sense to me thematically and in terms of the tactical requirements of the class. So what if it buffs thrown and disadvantages mechanical weapons? The one needs the buff to be effective and the other needs to not be able to do area attacks at max range.</p><p></p><p>Also, take note of the definition of the requirement keyword ranged weapon. It explicitly limits the range of the power to that of the required ranged weapon without making any commentary on the applicability of OAs or the attack mode used.</p><p></p><p>I also don't know if I see the contradiction between ranged attacks and area attacks. Naturally, you can't have a ranged attack that is also an area attack since there's no way to combine two categories of attack. But why would you want to? The two attack types are duplicates except for the issue of how they target, so if you want to use one target system or the other you just substitute one power type over the other. Am I missing something here?</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4327428, member: 6533"] What do you see as at stake in creating variable ranges for the Area effect powers? Even if you have to set a max range for those powers at the outer limits of thrown weapons it makes sense to me thematically and in terms of the tactical requirements of the class. So what if it buffs thrown and disadvantages mechanical weapons? The one needs the buff to be effective and the other needs to not be able to do area attacks at max range. Also, take note of the definition of the requirement keyword ranged weapon. It explicitly limits the range of the power to that of the required ranged weapon without making any commentary on the applicability of OAs or the attack mode used. I also don't know if I see the contradiction between ranged attacks and area attacks. Naturally, you can't have a ranged attack that is also an area attack since there's no way to combine two categories of attack. But why would you want to? The two attack types are duplicates except for the issue of how they target, so if you want to use one target system or the other you just substitute one power type over the other. Am I missing something here? [/QUOTE]
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Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)
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