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<blockquote data-quote="DEFCON 1" data-source="post: 5187008" data-attributes="member: 7006"><p>I find these arguments to always be so stupid. You think this is strictly a problem of Dungeons & Dragons? C'mon! In games like d20 Modern, Shadowrun, Feng Shui and other modern rpgs... people can get <strong>SHOT</strong> at point blank range and all that happens is they lose some health and they keep going.</p><p></p><p>In the Star Wars games, lightsaber combat involves taking damage... which implies the fighters are getting hit with the lightsabers... and yet do these hits take off people's arms off immediately or instantly kill them? Of course not! They lose some health but keep fighting.</p><p></p><p>In superhero games... a villain build like the Hulk (someone who can benchpress over 100 tons) can <em>punch a guy in the face</em> and send him flying 50 feet back into a brick wall... and the guy will still get up, brush himself off and keep fighting.</p><p></p><p>If you can accept all these ridiculous premises but aren't willing to accept the swordfighting combat of D&D... maybe you shouldn't be playing any RPGs at all. Or at the very least, stick with something like Riddle Of Steel, where you *can* get gutted in a single shot and dropped to the ground, thereby requiring several weeks of bedrest to recover while the other players go off doing their own things. But I can tell you, as someone who has played a character to whom that exactly happened to in the very first session... IT SUCKS.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5187008, member: 7006"] I find these arguments to always be so stupid. You think this is strictly a problem of Dungeons & Dragons? C'mon! In games like d20 Modern, Shadowrun, Feng Shui and other modern rpgs... people can get [B]SHOT[/B] at point blank range and all that happens is they lose some health and they keep going. In the Star Wars games, lightsaber combat involves taking damage... which implies the fighters are getting hit with the lightsabers... and yet do these hits take off people's arms off immediately or instantly kill them? Of course not! They lose some health but keep fighting. In superhero games... a villain build like the Hulk (someone who can benchpress over 100 tons) can [I]punch a guy in the face[/I] and send him flying 50 feet back into a brick wall... and the guy will still get up, brush himself off and keep fighting. If you can accept all these ridiculous premises but aren't willing to accept the swordfighting combat of D&D... maybe you shouldn't be playing any RPGs at all. Or at the very least, stick with something like Riddle Of Steel, where you *can* get gutted in a single shot and dropped to the ground, thereby requiring several weeks of bedrest to recover while the other players go off doing their own things. But I can tell you, as someone who has played a character to whom that exactly happened to in the very first session... IT SUCKS. [/QUOTE]
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