Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial Ranger - Final version...I think
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ScuroNotte" data-source="post: 8469941" data-attributes="member: 6792788"><p>Astute is same as expertise but with 2 languages added. Also Tasha's Cunning is the same, except I added another skill while removing the bonus damage from Favored Foe.</p><p>Herbal Healing does the same as Paladin's Lay of Hands feature, can either heal or remove 1 disease or poison effect. This is more limited in that you must have this poultice prepared and that you have to find the ingredients to create them. And with respect to multiclass, the healing aspects scale with the ranger levels and invest in Wisdom. Also, depending on build, most would want want expertise and sneak attack damage than Astute and limited healing. </p><p></p><p></p><p>I agree, but I though some features would be to advantageous if done as a free action.</p><p></p><p></p><p>Thanks. It was weaker than other FS.</p><p></p><p></p><p>Prefer your wording. Is it Ok if I use it?</p><p></p><p></p><p>That is a great idea. Thank you. Do you suggest it can be done at 3rd level or later?</p><p></p><p></p><p>The thought process was just increase the minimum damage to 2.</p><p>The reasoning behind the 2d6 was to encourage a player to use the Multiattack feature. As written, why would a ranger select it as even the main spells focus on one target for damage benefits.</p><p></p><p></p><p>Need to reword it as that is definitely NOT what I intended. What I was trying to say is that you can make an attack against any creature in half of your movement path. So if you have 30 ft movement, you can use your attack action to move 15ft and attack each creature in your path. With this movement, if you had a creature at the beginning, one at the end, and 3 creatures on each side of the 15ft movement, the most you would be able to attack are 8 creatures. You would be surrounded though.</p><p>I was picturing Legolas has he mowed down the enemies. Personally, I chose Horde Breaker at 3rd level and took the Mobile feat at 8th level to gain the <em>Art of War</em> feature and to gain 10ft of movement.</p><p></p><p></p><p>I want to thank you for pointing out the flaws and offering insight how I can improve them. Thank you.</p></blockquote><p></p>
[QUOTE="ScuroNotte, post: 8469941, member: 6792788"] Astute is same as expertise but with 2 languages added. Also Tasha's Cunning is the same, except I added another skill while removing the bonus damage from Favored Foe. Herbal Healing does the same as Paladin's Lay of Hands feature, can either heal or remove 1 disease or poison effect. This is more limited in that you must have this poultice prepared and that you have to find the ingredients to create them. And with respect to multiclass, the healing aspects scale with the ranger levels and invest in Wisdom. Also, depending on build, most would want want expertise and sneak attack damage than Astute and limited healing. I agree, but I though some features would be to advantageous if done as a free action. Thanks. It was weaker than other FS. Prefer your wording. Is it Ok if I use it? That is a great idea. Thank you. Do you suggest it can be done at 3rd level or later? The thought process was just increase the minimum damage to 2. The reasoning behind the 2d6 was to encourage a player to use the Multiattack feature. As written, why would a ranger select it as even the main spells focus on one target for damage benefits. Need to reword it as that is definitely NOT what I intended. What I was trying to say is that you can make an attack against any creature in half of your movement path. So if you have 30 ft movement, you can use your attack action to move 15ft and attack each creature in your path. With this movement, if you had a creature at the beginning, one at the end, and 3 creatures on each side of the 15ft movement, the most you would be able to attack are 8 creatures. You would be surrounded though. I was picturing Legolas has he mowed down the enemies. Personally, I chose Horde Breaker at 3rd level and took the Mobile feat at 8th level to gain the [I]Art of War[/I] feature and to gain 10ft of movement. I want to thank you for pointing out the flaws and offering insight how I can improve them. Thank you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial Ranger - Final version...I think
Top