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Martials > Casters
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<blockquote data-quote="The-Magic-Sword" data-source="post: 7955291" data-attributes="member: 6801252"><p>It also really helps (and mind you the Paizo forum thread on the same subject keeps going round and round on these same points) that the spellcasters have the option to use AOE spells, combined with failure effects, have super high chances of not only having an effect- but actually outpacing the DPR of most Martials (sans a really convenient Whirlwind strike at high levels.)</p><p></p><p>I believe we calculated something like an 85% chance to do some amount of damage on a standard at level monster (of which 2 is a standard encounter, and 3-4 should be severe if I'm not mistaken) using the monster creation rules and encounter guidelines.</p><p></p><p>Something like a fireball very very quickly matches and outpaces the average damage of a Martial across multiple targets, and because you're hitting multiple targets with a single spell, your chance that some amount of the target will either fail or critically fail, potentially doubling your output, is high enough to represent a serious contender for a player who enjoys high damage play styles.</p><p></p><p>Meanwhile, Spell Attacks have, it was determined, fallen behind, having only around 50% chance to hit an at level target (really, its the same hit chance as a Weapon strike without it's +'s, though all casters eventually get legendary) and generally no failure effects, although this varies. True Strike patches this straight up to somewhere in excess of a 75% hit chance (specifically in excess because I dunno how to factor critical success into that number.) The general sentiment however is that true strike shouldn't be required.</p><p></p><p>I'm of the opinion that some classes should maybe get a spammable metamagic effect that costs an action that grants the effects of true strike. Retaining the action tax, but not the slot tax, and being less dependent on the Arcane and Occult lists, then again, list unique solutions to this problem could generate a higher level of diversity- but then again, some people would probably prefer spell potency as a solution.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 7955291, member: 6801252"] It also really helps (and mind you the Paizo forum thread on the same subject keeps going round and round on these same points) that the spellcasters have the option to use AOE spells, combined with failure effects, have super high chances of not only having an effect- but actually outpacing the DPR of most Martials (sans a really convenient Whirlwind strike at high levels.) I believe we calculated something like an 85% chance to do some amount of damage on a standard at level monster (of which 2 is a standard encounter, and 3-4 should be severe if I'm not mistaken) using the monster creation rules and encounter guidelines. Something like a fireball very very quickly matches and outpaces the average damage of a Martial across multiple targets, and because you're hitting multiple targets with a single spell, your chance that some amount of the target will either fail or critically fail, potentially doubling your output, is high enough to represent a serious contender for a player who enjoys high damage play styles. Meanwhile, Spell Attacks have, it was determined, fallen behind, having only around 50% chance to hit an at level target (really, its the same hit chance as a Weapon strike without it's +'s, though all casters eventually get legendary) and generally no failure effects, although this varies. True Strike patches this straight up to somewhere in excess of a 75% hit chance (specifically in excess because I dunno how to factor critical success into that number.) The general sentiment however is that true strike shouldn't be required. I'm of the opinion that some classes should maybe get a spammable metamagic effect that costs an action that grants the effects of true strike. Retaining the action tax, but not the slot tax, and being less dependent on the Arcane and Occult lists, then again, list unique solutions to this problem could generate a higher level of diversity- but then again, some people would probably prefer spell potency as a solution. [/QUOTE]
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