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General Tabletop Discussion
*Dungeons & Dragons
Martials should just get free feats
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<blockquote data-quote="Krachek" data-source="post: 8973071" data-attributes="member: 6811643"><p>i just show that social interaction can be interpreted and play way differently. Of course some DM prefer roll dice, but combat encounters are run much more the same way by all and we see only very rare exception where DM don’t use dice for combat encounters.</p><p></p><p>And I agree that casters allow thinker and smart players to run the show over players that simply want to be there, roleplay, and follow the group and the story. Those players still need classes and build that require less management and thinking.</p><p></p><p>If the game give martial classes as much options as casters then thinker and active players will simply run the show with any classes. Is it a better thing? they already try to offer all classes the same experience and options in 4ed. Will they try it again with one DND? Not sure.</p><p></p><p>But I think it is pretty easy to adapt existing classes to fluff a complex martial class. Just tweak the frame of paladin, Ranger, warlock and fluff a selection of spells into martial abilities you will have what you ask for.</p><p>The OP did right. He home brew his game.</p></blockquote><p></p>
[QUOTE="Krachek, post: 8973071, member: 6811643"] i just show that social interaction can be interpreted and play way differently. Of course some DM prefer roll dice, but combat encounters are run much more the same way by all and we see only very rare exception where DM don’t use dice for combat encounters. And I agree that casters allow thinker and smart players to run the show over players that simply want to be there, roleplay, and follow the group and the story. Those players still need classes and build that require less management and thinking. If the game give martial classes as much options as casters then thinker and active players will simply run the show with any classes. Is it a better thing? they already try to offer all classes the same experience and options in 4ed. Will they try it again with one DND? Not sure. But I think it is pretty easy to adapt existing classes to fluff a complex martial class. Just tweak the frame of paladin, Ranger, warlock and fluff a selection of spells into martial abilities you will have what you ask for. The OP did right. He home brew his game. [/QUOTE]
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Martials should just get free feats
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