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Martials should just get free feats
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<blockquote data-quote="ECMO3" data-source="post: 8974266" data-attributes="member: 7030563"><p>The problem with stunning strike is enemies often save, meaning it does not work and if you don't use ki to dodge you are not very durable as a monk. Also most Monks I have seen played tend to max Dex and sometimes even Constitution before they max Wisdom. I don't, I usually max Wisdom first, but if you don't your DC is usually not going to be that good. Obviously it depends on what you are fighting, how many attacks they get etc.</p><p></p><p>When you get to higher level (10th or so) you can use both pretty effectively because you have enough ki to dodge every turn while still using stunning strike a couple times a fight.</p><p></p><p>What makes a Monk dodging better than a fighter dodging is that they do it as a bonus action, giving up a relatively low damage martial arts attack to do it as opposed to a fighter who gives up an entire action to dodge.</p><p></p><p>FOB is a much bigger ki-waste than stunning strike. You are using a ki to get MAYBE 10 more damage .... if you hit.</p><p></p><p>I agree on a ranged attack, but that is kind of a build style I think. If you are making a ranged single classed Monk you are usually going to take feats to do that well and if you don't it will be difficult to be very effective in that role.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8974266, member: 7030563"] The problem with stunning strike is enemies often save, meaning it does not work and if you don't use ki to dodge you are not very durable as a monk. Also most Monks I have seen played tend to max Dex and sometimes even Constitution before they max Wisdom. I don't, I usually max Wisdom first, but if you don't your DC is usually not going to be that good. Obviously it depends on what you are fighting, how many attacks they get etc. When you get to higher level (10th or so) you can use both pretty effectively because you have enough ki to dodge every turn while still using stunning strike a couple times a fight. What makes a Monk dodging better than a fighter dodging is that they do it as a bonus action, giving up a relatively low damage martial arts attack to do it as opposed to a fighter who gives up an entire action to dodge. FOB is a much bigger ki-waste than stunning strike. You are using a ki to get MAYBE 10 more damage .... if you hit. I agree on a ranged attack, but that is kind of a build style I think. If you are making a ranged single classed Monk you are usually going to take feats to do that well and if you don't it will be difficult to be very effective in that role. [/QUOTE]
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Martials should just get free feats
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