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*Dungeons & Dragons
Martials should just get free feats
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<blockquote data-quote="Neonchameleon" data-source="post: 8975886" data-attributes="member: 87792"><p>Level is a huge issue talking about balance, and one that's not talked about enough. And the big problem is that fighters and barbarians <em>do not scale with tier.</em> Up until level 6 or so I don't have a problem with either fighters or barbarians. But both strength-fighters and especially non-bear barbarians scale backwards after that.</p><p></p><p>If I'm signing up to play an <em>epic</em> strength based fighter or barbarian I'm not signing up to play someone who moves at the same speed as a level 1 character and has the same reach as a level 1 character - but attacks slightly faster. (And I'm especially not signing up for a barbarian who has exactly the same bludgeoning/piercing/slashing damage resistance as they did at level 1 but it's a whole lot less useful because everything's now elemental damage). I'm signing up to play <em>Cuchulain</em> who swims up waterfalls and cuts the tops off mountains. Or I'm signing up to play <em>The Hulk</em>. Epic fighters should be mythological heroes and demigods. I'm certainly not signing up to play someone whose strength becomes relatively less useful as they level up and who massively falls behind what they are facing and whose bonuses to climb and swim become more and more irrelevant.</p><p></p><p>And feats won't even make it to the starting line unless there's an entire new tranche of feats only available from level 12. Every single feat in the game right now says "you can do this thing that a level 1 human or level 4 character from <em>any</em> race can do if they focus" and unless there is tight synergy "You have to pick something that wasn't good enough for you the last time you got to pick a feat". The entire levels 12-20 for a fighter is made up of extras of things they already have just done a little more.</p><p></p><p>And the problem is not damage. Damage (while moving precisely as fast and often with no better balance than at first level) is the one thing fighters and barbarians can do.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8975886, member: 87792"] Level is a huge issue talking about balance, and one that's not talked about enough. And the big problem is that fighters and barbarians [I]do not scale with tier.[/I] Up until level 6 or so I don't have a problem with either fighters or barbarians. But both strength-fighters and especially non-bear barbarians scale backwards after that. If I'm signing up to play an [I]epic[/I] strength based fighter or barbarian I'm not signing up to play someone who moves at the same speed as a level 1 character and has the same reach as a level 1 character - but attacks slightly faster. (And I'm especially not signing up for a barbarian who has exactly the same bludgeoning/piercing/slashing damage resistance as they did at level 1 but it's a whole lot less useful because everything's now elemental damage). I'm signing up to play [I]Cuchulain[/I] who swims up waterfalls and cuts the tops off mountains. Or I'm signing up to play [I]The Hulk[/I]. Epic fighters should be mythological heroes and demigods. I'm certainly not signing up to play someone whose strength becomes relatively less useful as they level up and who massively falls behind what they are facing and whose bonuses to climb and swim become more and more irrelevant. And feats won't even make it to the starting line unless there's an entire new tranche of feats only available from level 12. Every single feat in the game right now says "you can do this thing that a level 1 human or level 4 character from [I]any[/I] race can do if they focus" and unless there is tight synergy "You have to pick something that wasn't good enough for you the last time you got to pick a feat". The entire levels 12-20 for a fighter is made up of extras of things they already have just done a little more. And the problem is not damage. Damage (while moving precisely as fast and often with no better balance than at first level) is the one thing fighters and barbarians can do. [/QUOTE]
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Martials should just get free feats
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