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Martials should just get free feats
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<blockquote data-quote="ECMO3" data-source="post: 8976295" data-attributes="member: 7030563"><p>Yes I am ignoring it because the claim is the Wizard could do as much damage while being 95% of the tankability of the fighter.</p><p></p><p></p><p></p><p>Not "at most". Using only class abilities and no feats "at most" the tanky fighter will put out 44 damage (4d8+28) average if all hit. The wizard with 4d10 is doing 22 or half of that.</p><p></p><p>How many creatures CR 15 or higher have weak wisdom saves?</p><p></p><p></p><p></p><p>64%, even if it is true, is less than 100%</p><p></p><p></p><p></p><p>Considering saves, A fireball would need to hit 4 enemies to reliably outdamage a fighter and you can do this 3 times a day at 20th level .... or essentially every round for most of ONE fight.</p><p></p><p>Now you do have a lot of other spells, but you are using a lot of them to be "95%" as tanky as a fighter. So you are up standing next to the ancient red dragon .... err blue dragon ..... as you cast fireball at him.</p><p></p><p></p><p></p><p></p><p>People started talking about spell mastery, which is 18th level and you are splitting hairs here.</p><p></p><p></p><p></p><p></p><p>No he can't. A 3rd level damaging spell will generally not do as much damage as a full attack action by a fighter. It some cases it will if the enemies are tightly packed, but not in most cases.</p><p></p><p>Also to keep up your 95% of the tankability you will need to use many of these slots on false life because a fighter has more hit points and can heal himself about 75 points a day (not counting hit dice)</p><p></p><p></p><p></p><p>A Bladesinger concentrating on Shadowblade with no temp hps will not last two rounds in melee against most difficult foes she will face and her shadowblade often won't last one round due to crappy concentration saves. Also Shadow Blade and Bladesong are both a Bonus Action.</p><p></p><p></p><p></p><p></p><p>Sure if the save fails he is almost up to what a fighter can do, but the save is going to be made a lot more than a fighter will miss.</p><p></p><p></p><p>I agree completely, and 80% overall is less than 95% of tankability while maintaining the same damage like I said originally.</p><p></p><p>To reiterate the original claim I disagreed with was that a <em>Wizard can be 95% of the tankability of a fighter while doing as much damage</em>. That is not true. 80% overall I agree with. 130% of the tankability while doing substantially less damage I agree with. Doing as much damage while being much less tankable I also agree with.</p><p></p><p></p><p></p><p>How easy it is depends entirely on how you roll. With great rolls it is easy to do, with poor rolls not easy to do. But regardles of how possible it is, we are assuming they are not maxing another stat first or taking a feat and that is actually the "big assumption" I was talking about.</p><p></p><p>When I am playing a bladesinger, absolutely I do that - max int and dex first. When I am playing a non-bladesinger not ususally. Usually things like Warcaster or multiple half feats on intelligence are more attractive to me than maxing dex.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8976295, member: 7030563"] Yes I am ignoring it because the claim is the Wizard could do as much damage while being 95% of the tankability of the fighter. Not "at most". Using only class abilities and no feats "at most" the tanky fighter will put out 44 damage (4d8+28) average if all hit. The wizard with 4d10 is doing 22 or half of that. How many creatures CR 15 or higher have weak wisdom saves? 64%, even if it is true, is less than 100% Considering saves, A fireball would need to hit 4 enemies to reliably outdamage a fighter and you can do this 3 times a day at 20th level .... or essentially every round for most of ONE fight. Now you do have a lot of other spells, but you are using a lot of them to be "95%" as tanky as a fighter. So you are up standing next to the ancient red dragon .... err blue dragon ..... as you cast fireball at him. People started talking about spell mastery, which is 18th level and you are splitting hairs here. No he can't. A 3rd level damaging spell will generally not do as much damage as a full attack action by a fighter. It some cases it will if the enemies are tightly packed, but not in most cases. Also to keep up your 95% of the tankability you will need to use many of these slots on false life because a fighter has more hit points and can heal himself about 75 points a day (not counting hit dice) A Bladesinger concentrating on Shadowblade with no temp hps will not last two rounds in melee against most difficult foes she will face and her shadowblade often won't last one round due to crappy concentration saves. Also Shadow Blade and Bladesong are both a Bonus Action. Sure if the save fails he is almost up to what a fighter can do, but the save is going to be made a lot more than a fighter will miss. I agree completely, and 80% overall is less than 95% of tankability while maintaining the same damage like I said originally. To reiterate the original claim I disagreed with was that a [I]Wizard can be 95% of the tankability of a fighter while doing as much damage[/I]. That is not true. 80% overall I agree with. 130% of the tankability while doing substantially less damage I agree with. Doing as much damage while being much less tankable I also agree with. How easy it is depends entirely on how you roll. With great rolls it is easy to do, with poor rolls not easy to do. But regardles of how possible it is, we are assuming they are not maxing another stat first or taking a feat and that is actually the "big assumption" I was talking about. When I am playing a bladesinger, absolutely I do that - max int and dex first. When I am playing a non-bladesinger not ususally. Usually things like Warcaster or multiple half feats on intelligence are more attractive to me than maxing dex. [/QUOTE]
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