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Martials should just get free feats
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<blockquote data-quote="GMforPowergamers" data-source="post: 8976757" data-attributes="member: 67338"><p>that isn't the argument at all.... you are misrepresenting what I said </p><p></p><p></p><p>Part A of mechanical problem) Casters can sitdown and make a build that is pretty darn close to fighter for both damage and AC and about 2/3 to 3/4 (depending wizard lower others higher). THIS IS ON A BUILD LEVEL... so choosing subclass feats.asi and stats around wanting to be the front line tank... you can do it (to be fair the best way IS to dip a level or two into fighter)</p><p>HOWEVER in that build you still have room for 1 or 2 things that a fighter can never do.</p><p></p><p>Part B of mechanical problem) some of those (again your not respec from hex blade lock to fey tome lock) can change day by day. You can pick some good tank stats and focus on casting other things and only prep tank spells when you want to... you can be a big strong (cleric, druid, bladesinger) that just uses at wills to be a bit weaker then the fighter and not buffed but have other spells preped... and other days say "nah today I will just do better thent eh fighter) </p><p></p><p>Part C of mechanical problem) no non caster (in this example a fighter) can say "I will like A make a build that makes me as versitile and as game altering as a sell caster" even the castery eldritch knioght is not a stand in for a wizad unless you take 3-5 levels of eldritch knight and 15-17 levels of wizard. </p><p>No non caster can switch during down time (we will even say a week not a long rest) and resecp to being anything other then some varriation on I hit hard and can take a hit. </p><p></p><p></p><p>Are there days that a wizard or cleric preps for something and ffinds they would have been better off preping other spells yes 100% seen it many times... how ever you know what I have never seen an entire set of games where that happens... not even campaign but 3 in a row is a weird annoloy... </p><p>having the perfect spell isn't EVER guarantee but you know what is, you will NEVER have the option to even TRY to have customized options ont he non caster that will help on things other then hit hard and take a hit </p><p></p><p>a 7th level wizard with 2 attacks or 1 attack and a cantrip or 1 spell against a 7th level fighter with 2 attacks or 1 attack and a cantrip or 1 spell sounds even... until you look even slightly deeper.</p><p>Assuming both started with a +3 int the wizard knows 21 spells from any school and can cast 4th and 3rd and 2nd level spells... the eldritch knight fighter can only knows 5 but they are all from 2 schools blow stuff up and protect schools... </p><p></p><p>the eldritch knight has 2 at wills the wizard 3 or 4</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8976757, member: 67338"] that isn't the argument at all.... you are misrepresenting what I said Part A of mechanical problem) Casters can sitdown and make a build that is pretty darn close to fighter for both damage and AC and about 2/3 to 3/4 (depending wizard lower others higher). THIS IS ON A BUILD LEVEL... so choosing subclass feats.asi and stats around wanting to be the front line tank... you can do it (to be fair the best way IS to dip a level or two into fighter) HOWEVER in that build you still have room for 1 or 2 things that a fighter can never do. Part B of mechanical problem) some of those (again your not respec from hex blade lock to fey tome lock) can change day by day. You can pick some good tank stats and focus on casting other things and only prep tank spells when you want to... you can be a big strong (cleric, druid, bladesinger) that just uses at wills to be a bit weaker then the fighter and not buffed but have other spells preped... and other days say "nah today I will just do better thent eh fighter) Part C of mechanical problem) no non caster (in this example a fighter) can say "I will like A make a build that makes me as versitile and as game altering as a sell caster" even the castery eldritch knioght is not a stand in for a wizad unless you take 3-5 levels of eldritch knight and 15-17 levels of wizard. No non caster can switch during down time (we will even say a week not a long rest) and resecp to being anything other then some varriation on I hit hard and can take a hit. Are there days that a wizard or cleric preps for something and ffinds they would have been better off preping other spells yes 100% seen it many times... how ever you know what I have never seen an entire set of games where that happens... not even campaign but 3 in a row is a weird annoloy... having the perfect spell isn't EVER guarantee but you know what is, you will NEVER have the option to even TRY to have customized options ont he non caster that will help on things other then hit hard and take a hit a 7th level wizard with 2 attacks or 1 attack and a cantrip or 1 spell against a 7th level fighter with 2 attacks or 1 attack and a cantrip or 1 spell sounds even... until you look even slightly deeper. Assuming both started with a +3 int the wizard knows 21 spells from any school and can cast 4th and 3rd and 2nd level spells... the eldritch knight fighter can only knows 5 but they are all from 2 schools blow stuff up and protect schools... the eldritch knight has 2 at wills the wizard 3 or 4 [/QUOTE]
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