Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Martials should just get free feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8977814" data-attributes="member: 72555"><p>It is D&D to have a character that runs 100' up a waterfall and cuts the head off a dragon.</p><p></p><p>However to do this in most D&D games you need magic items. A potion of haste, winged boots, etc.</p><p></p><p></p><p>Being able to run up a waterfall is not god-tier.</p><p></p><p>My actual play level 7 barbarian with winged boots can do it. They can rage, move 60' strait up the surface of the waterfall, and attack twice at the top.</p><p></p><p>But he can't cut a mountain top off. So I guess that is the god tier bit?</p><p></p><p>If I replaced those boots with items that let me fly twice as fast, but fall if unsupported, and I added some cheap grab-type operations, I could do a lot of what people are asking for high level martials to be able to do.</p><p></p><p>It has been known since 3e that "more feats" doesn't really fix much, because either you get feats that stack in strange ways that let you do one super buffed maneuver (the 3e power attack or trip stuff), or you run out of a stack and end up taking feats you rejected the first time around as additional options.</p><p></p><p>This is in practice.</p><p></p><p>In comparison, look at 4e powers. People did find ways to "stack" multiple powers by picking powers that used different action economies (minor, reaction, standard, ongoing from previous turns), but for the most part 4e powers resisted "you buy stuff that makes you better and better at that one thing". The Ranger class design failed, as stacking taps ended up dominating (so you got a lot of powers you could burn as fast as you can, each adding more taps).</p><p></p><p>Feats in 5e are a mixture of 3e feats and 4e powers in my experience, leaning a bit too heavily on 3e style. Adding more of them will up mechanical complexity way more than it fixes any capability gap.</p><p></p><p>...</p><p></p><p>OneD&D epic feats are interesting, but they show up really late. Here we have feats that you can't have taken 10 levels ago and chose not to.</p><p></p><p>In 4e they tried this with paragon tier and epic tier feats. OneD&D is going to have feats with level requirements.</p><p></p><p>However, I doubt they'll go far enough.</p><p></p><p>I doubt there will be a T2/T3 feat that lets you fly at twice your movement speed but you fall if unsupported at the end of your turn, for example. From the OneD&D examples, they'd consider that beyond epic tier, despite it being weaker than most T2 spells.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8977814, member: 72555"] It is D&D to have a character that runs 100' up a waterfall and cuts the head off a dragon. However to do this in most D&D games you need magic items. A potion of haste, winged boots, etc. Being able to run up a waterfall is not god-tier. My actual play level 7 barbarian with winged boots can do it. They can rage, move 60' strait up the surface of the waterfall, and attack twice at the top. But he can't cut a mountain top off. So I guess that is the god tier bit? If I replaced those boots with items that let me fly twice as fast, but fall if unsupported, and I added some cheap grab-type operations, I could do a lot of what people are asking for high level martials to be able to do. It has been known since 3e that "more feats" doesn't really fix much, because either you get feats that stack in strange ways that let you do one super buffed maneuver (the 3e power attack or trip stuff), or you run out of a stack and end up taking feats you rejected the first time around as additional options. This is in practice. In comparison, look at 4e powers. People did find ways to "stack" multiple powers by picking powers that used different action economies (minor, reaction, standard, ongoing from previous turns), but for the most part 4e powers resisted "you buy stuff that makes you better and better at that one thing". The Ranger class design failed, as stacking taps ended up dominating (so you got a lot of powers you could burn as fast as you can, each adding more taps). Feats in 5e are a mixture of 3e feats and 4e powers in my experience, leaning a bit too heavily on 3e style. Adding more of them will up mechanical complexity way more than it fixes any capability gap. ... OneD&D epic feats are interesting, but they show up really late. Here we have feats that you can't have taken 10 levels ago and chose not to. In 4e they tried this with paragon tier and epic tier feats. OneD&D is going to have feats with level requirements. However, I doubt they'll go far enough. I doubt there will be a T2/T3 feat that lets you fly at twice your movement speed but you fall if unsupported at the end of your turn, for example. From the OneD&D examples, they'd consider that beyond epic tier, despite it being weaker than most T2 spells. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Martials should just get free feats
Top