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Martials should just get free feats
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<blockquote data-quote="ECMO3" data-source="post: 8979079" data-attributes="member: 7030563"><p>I also said it was for a Bladesinger, your claim was 2/3rds for a Wizard without a subclass.</p><p></p><p></p><p></p><p>Ok don't cast it and then die.</p><p></p><p>If you are a 120hp wizard and you are tanking and relying on spamming shield for your defense at 20th level you will die very quickly. A Ancient Red Dragon on average will take you to 0 in a round and a half. That includes your free casting of shield and your 20 Dex. It is possible for him to take you to 0 in a single round with good rolls and that is without even breathing. You on average go down in round 1 if the Dragon breathes on you.</p><p></p><p>On the other hand cast an 8th level False life before the fight, have a second one at 5th level under a contingency and now you can last into the third round, which is where a stock sword and board fighter with no magic would go down. Cast a third false life at 7th level in the second or 3rd round and you have a fair chance to make it into the 4th round. Go with a Bladesinger and the same two initial spells and you can beat both the fighter and the non-bladesinger getting to probably round 6. The play for a bladesinger here is complicated with three legendaries and he should not spam shield on the first hit that would cancel.</p><p></p><p>Don't use False life and you won't last tanking.</p><p></p><p></p><p></p><p></p><p>A Wizard built for melee is great at it but it can be either a tank or a damage dealer in melee and do ONE of those better than a fighter but not both. If it focuses on being a tank she will not deal as much damage. If she focuses on dealing damage she will not be able to tank as well.</p><p></p><p>The Wizard example above can tank as good as a fighter. Instead of using her high level slots on false life you can use them on something like spam upcasting an 8th level shadowblade (recasting when you lose concentration). If you do this you will equal or even beat the fighter on melee damage, but you won't last very long doing it.</p><p></p><p></p><p></p><p>Of course he can't, because he is a fighter, the class is not designed to and the mechanics are not built into it. On the other hand mechanics to be effective in melee are built into the Wizard class.</p><p></p><p></p><p></p><p>Most polls indicate more people are playing fighters than any other class.</p><p></p><p>I have seen single class PCs for every class except Cleric. I might have seen a single class Cleric too, I just don't remember one. IME most players do not multiclass. I have seen many single class Monks and Fighters, to include single class fighters of my own.</p><p></p><p>I played in a fair number of games do not even allow multiclassing, but I did not play any that did not allow casters.</p><p></p><p>I almost always multiclass if it is allowed, but I am playing a straight fighter myself right now (Shaddar Kai with Zhentilar's Finest subclass). I will also point out that the only two classes I played personally in 5E where I did not multiclass are Paladin and Fighter.</p><p></p><p></p><p></p><p></p><p>I personally don't want to see more put into the fighter class to do this. The fighter can already use races, backgrounds and feats to be good at that stuff while still being good at melee.</p><p></p><p>The only way to give them all the options casters have is to give them spells. If you absolutely must "fix" the fighter to be good at other things just make them a full caster with the same spell progression as Wizards.</p><p></p><p></p><p></p><p></p><p>I would not agree with 99%, although I would agree that it is not often. I would say something like 70% is more common.</p><p></p><p>For example you need to break through a locked door/gate/chest/handcuffs .... a fighter with strength just might have that "win" button. A wizard absolutely could do better ... if he has the right spell.</p><p></p><p>We are also ignoring subclasses here, because fighter subclasses bring a lot of this stuff to the game, generally more of this stuff than Wizard subclasses do (although spells more than make up for it).</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8979079, member: 7030563"] I also said it was for a Bladesinger, your claim was 2/3rds for a Wizard without a subclass. Ok don't cast it and then die. If you are a 120hp wizard and you are tanking and relying on spamming shield for your defense at 20th level you will die very quickly. A Ancient Red Dragon on average will take you to 0 in a round and a half. That includes your free casting of shield and your 20 Dex. It is possible for him to take you to 0 in a single round with good rolls and that is without even breathing. You on average go down in round 1 if the Dragon breathes on you. On the other hand cast an 8th level False life before the fight, have a second one at 5th level under a contingency and now you can last into the third round, which is where a stock sword and board fighter with no magic would go down. Cast a third false life at 7th level in the second or 3rd round and you have a fair chance to make it into the 4th round. Go with a Bladesinger and the same two initial spells and you can beat both the fighter and the non-bladesinger getting to probably round 6. The play for a bladesinger here is complicated with three legendaries and he should not spam shield on the first hit that would cancel. Don't use False life and you won't last tanking. A Wizard built for melee is great at it but it can be either a tank or a damage dealer in melee and do ONE of those better than a fighter but not both. If it focuses on being a tank she will not deal as much damage. If she focuses on dealing damage she will not be able to tank as well. The Wizard example above can tank as good as a fighter. Instead of using her high level slots on false life you can use them on something like spam upcasting an 8th level shadowblade (recasting when you lose concentration). If you do this you will equal or even beat the fighter on melee damage, but you won't last very long doing it. Of course he can't, because he is a fighter, the class is not designed to and the mechanics are not built into it. On the other hand mechanics to be effective in melee are built into the Wizard class. Most polls indicate more people are playing fighters than any other class. I have seen single class PCs for every class except Cleric. I might have seen a single class Cleric too, I just don't remember one. IME most players do not multiclass. I have seen many single class Monks and Fighters, to include single class fighters of my own. I played in a fair number of games do not even allow multiclassing, but I did not play any that did not allow casters. I almost always multiclass if it is allowed, but I am playing a straight fighter myself right now (Shaddar Kai with Zhentilar's Finest subclass). I will also point out that the only two classes I played personally in 5E where I did not multiclass are Paladin and Fighter. I personally don't want to see more put into the fighter class to do this. The fighter can already use races, backgrounds and feats to be good at that stuff while still being good at melee. The only way to give them all the options casters have is to give them spells. If you absolutely must "fix" the fighter to be good at other things just make them a full caster with the same spell progression as Wizards. I would not agree with 99%, although I would agree that it is not often. I would say something like 70% is more common. For example you need to break through a locked door/gate/chest/handcuffs .... a fighter with strength just might have that "win" button. A wizard absolutely could do better ... if he has the right spell. We are also ignoring subclasses here, because fighter subclasses bring a lot of this stuff to the game, generally more of this stuff than Wizard subclasses do (although spells more than make up for it). [/QUOTE]
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