Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Martials should just get free feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8984704" data-attributes="member: 6790260"><p>Level 5, so 18 primary stat, identical 60% chance to hit or to fail saves (meaning, for actual attack rolls, 55% chance to hit, 5% chance to crit.) AoE spells targeting exactly two targets, scaled appropriately (e.g., 60% chance to do full damage, 40% chance to do half damage if relevant, which it usually is other than for cantrips.) Expected ~5 encounters per day, average 4 rounds apiece (technically, treated as 20 combat rounds, however those get divvied up.) Two short rests, which may be a little on the high side but I prefer not to assume non-integer amounts of short rests even if 1.5 is probably more accurate. That (essentially) ensures full use of Arcane Recovery and provides the Fighter with three uses of Action Surge. Did not factor in HP/AC/etc.; the Fighter is more durable, sure, but is forced to take far greater risks because of having to attack and move in melee. No magic items of any kind, no feats, no racial features, etc. Just class vs class. Subclass factored in separately, as noted.</p><p></p><p>Edit: And yes, I used <em>fireball, shatter,</em> and <em>magic missile</em> as the damage spells here. <em>Toll the dead</em> was used instead of <em>firebolt</em> because it has superior damage dice against targets that have taken any amount of damage, which is effectively guaranteed given the offensive spells used (as all either do half damage on a passed save, or always hit.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8984704, member: 6790260"] Level 5, so 18 primary stat, identical 60% chance to hit or to fail saves (meaning, for actual attack rolls, 55% chance to hit, 5% chance to crit.) AoE spells targeting exactly two targets, scaled appropriately (e.g., 60% chance to do full damage, 40% chance to do half damage if relevant, which it usually is other than for cantrips.) Expected ~5 encounters per day, average 4 rounds apiece (technically, treated as 20 combat rounds, however those get divvied up.) Two short rests, which may be a little on the high side but I prefer not to assume non-integer amounts of short rests even if 1.5 is probably more accurate. That (essentially) ensures full use of Arcane Recovery and provides the Fighter with three uses of Action Surge. Did not factor in HP/AC/etc.; the Fighter is more durable, sure, but is forced to take far greater risks because of having to attack and move in melee. No magic items of any kind, no feats, no racial features, etc. Just class vs class. Subclass factored in separately, as noted. Edit: And yes, I used [I]fireball, shatter,[/I] and [I]magic missile[/I] as the damage spells here. [I]Toll the dead[/I] was used instead of [I]firebolt[/I] because it has superior damage dice against targets that have taken any amount of damage, which is effectively guaranteed given the offensive spells used (as all either do half damage on a passed save, or always hit.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Martials should just get free feats
Top