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Martials should just get free feats
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<blockquote data-quote="ECMO3" data-source="post: 8986783" data-attributes="member: 7030563"><p>It makes as much sense as the desperate calls for more for more power. Claiming my argument is nonsensical does not make the counter argument stronger.</p><p></p><p></p><p>Why not just give that to every class then?</p><p></p><p>My main concern here is keeping all classes close when it comes to using weapons and armor. The fighter already has advantages in terms of getting proficiencies. Then they go on to get extra attack. That is enough right there, and other classes that get those things thru a class race, subclass or feat should be able to keep up with a base fighter.</p><p></p><p>There should never be a case that a fighter with basic class abilities should actually be masters of arms and armor combat at a level not achivable by others who use subclass abilities, races and feats.</p><p></p><p>Also to be clear about wizards, the statement i qouted speaks to the lack of promise if balance, not what mechanics it should have.</p><p></p><p>In terms of class mechanics they fighters are already. But the class mechanics should not put them ahead of other classes can achieve if built for it with specific subclasses and feats.</p><p></p><p>Other classes, if built with subclassses and feats to use weapons and armor though those things should be able to achieve a level roughly as good as a fighter without a subclass.</p><p></p><p>There are a cuple things I would like to see:</p><p>1. proficiecy in all weapns. so this includes catapults and balistae, firearms, lasers if they find them. also monsters weapons like the pincer thing koatoa uses or the siked nets used by sahagin.</p><p></p><p>2. give them advantage on history, investigation or preception checks involving weapons.</p><p></p><p>Both of these would expand on the whole "master of weapons" idea, putting them ahead of other classes without giving them super-combat powers.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8986783, member: 7030563"] It makes as much sense as the desperate calls for more for more power. Claiming my argument is nonsensical does not make the counter argument stronger. Why not just give that to every class then? My main concern here is keeping all classes close when it comes to using weapons and armor. The fighter already has advantages in terms of getting proficiencies. Then they go on to get extra attack. That is enough right there, and other classes that get those things thru a class race, subclass or feat should be able to keep up with a base fighter. There should never be a case that a fighter with basic class abilities should actually be masters of arms and armor combat at a level not achivable by others who use subclass abilities, races and feats. Also to be clear about wizards, the statement i qouted speaks to the lack of promise if balance, not what mechanics it should have. In terms of class mechanics they fighters are already. But the class mechanics should not put them ahead of other classes can achieve if built for it with specific subclasses and feats. Other classes, if built with subclassses and feats to use weapons and armor though those things should be able to achieve a level roughly as good as a fighter without a subclass. There are a cuple things I would like to see: 1. proficiecy in all weapns. so this includes catapults and balistae, firearms, lasers if they find them. also monsters weapons like the pincer thing koatoa uses or the siked nets used by sahagin. 2. give them advantage on history, investigation or preception checks involving weapons. Both of these would expand on the whole "master of weapons" idea, putting them ahead of other classes without giving them super-combat powers. [/QUOTE]
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Martials should just get free feats
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