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Martials should just get free feats
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<blockquote data-quote="ECMO3" data-source="post: 8992666" data-attributes="member: 7030563"><p>There was not much balance in AD&D. Once weapon specialization became an official part of the rules Fighters and Cavaliers (and their subclasses) were way ahead of everyone else, including Wizards. Casters faced a big problem in that at high levels they could not memorize all their spells because it took too long. They actually needed down time (not just a long rest) to memorize their spells back again and be "full". This was a severe cap on caster power, as they got to higher levels they got ground breaking spells but could only cast them once in a multi-day adventure. From memory I think it was 8 hours of uninterrupted sleep (screwed if a wandering monster came by) plus an additional 15 minutes of study or prayer per spell level for each spell they memorized. So memorizing all your spells took like 15 hours at 10th level and only went up from there. At low levels this was not a big problem, but at low levels they were really weak. Also cantrips were mostly useless.</p><p></p><p></p><p>Then there was the problem if you memorized the wrong spell.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8992666, member: 7030563"] There was not much balance in AD&D. Once weapon specialization became an official part of the rules Fighters and Cavaliers (and their subclasses) were way ahead of everyone else, including Wizards. Casters faced a big problem in that at high levels they could not memorize all their spells because it took too long. They actually needed down time (not just a long rest) to memorize their spells back again and be "full". This was a severe cap on caster power, as they got to higher levels they got ground breaking spells but could only cast them once in a multi-day adventure. From memory I think it was 8 hours of uninterrupted sleep (screwed if a wandering monster came by) plus an additional 15 minutes of study or prayer per spell level for each spell they memorized. So memorizing all your spells took like 15 hours at 10th level and only went up from there. At low levels this was not a big problem, but at low levels they were really weak. Also cantrips were mostly useless. Then there was the problem if you memorized the wrong spell. [/QUOTE]
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Martials should just get free feats
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