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General Tabletop Discussion
*Dungeons & Dragons
Martials should just get free feats
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<blockquote data-quote="ECMO3" data-source="post: 8997504" data-attributes="member: 7030563"><p>Pretty close, yes. It should have enough specialization to match the generalist of a class focused on that. Not enough to macth a specialist who takes a subclass in that class to further dive in.</p><p></p><p>So other classes (I believ all of them) should have subclass options to near match a fighter in martial combat. They not have sublass options that would match an optimized fighter who chooses a subclass and further subclass options to strengthen his partial prowess.</p><p></p><p>I would disagree with the "two classes" metric, because the base non-martial does not start at 0 martial prowess.</p><p></p><p>If the basic Figher with no subclass is "100%" of a martial class -A Wizard with no subclass who maximizes strength and Constitution is I would say roughly at 20% of a fighter in martial combat. Less at high levels, more at low levels and this is the most extreme example. If taking a subclass like Bladesinger boosts that to 75% then logically a Fighter taking a martial subclass should boost it by the same 55% (to 155%). So not two martial classes but certainly substantially more than a baseline fighter. I think the options in Battlemaster and Echo Knight come pretty close to meeting that number. Rune Knight and Arcane Archer do too, although it is debatable if they are really martial subclasses. Other subclasses don't boost martial prowess that much, but then they are not really designed to play into the master of martial combat theme.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8997504, member: 7030563"] Pretty close, yes. It should have enough specialization to match the generalist of a class focused on that. Not enough to macth a specialist who takes a subclass in that class to further dive in. So other classes (I believ all of them) should have subclass options to near match a fighter in martial combat. They not have sublass options that would match an optimized fighter who chooses a subclass and further subclass options to strengthen his partial prowess. I would disagree with the "two classes" metric, because the base non-martial does not start at 0 martial prowess. If the basic Figher with no subclass is "100%" of a martial class -A Wizard with no subclass who maximizes strength and Constitution is I would say roughly at 20% of a fighter in martial combat. Less at high levels, more at low levels and this is the most extreme example. If taking a subclass like Bladesinger boosts that to 75% then logically a Fighter taking a martial subclass should boost it by the same 55% (to 155%). So not two martial classes but certainly substantially more than a baseline fighter. I think the options in Battlemaster and Echo Knight come pretty close to meeting that number. Rune Knight and Arcane Archer do too, although it is debatable if they are really martial subclasses. Other subclasses don't boost martial prowess that much, but then they are not really designed to play into the master of martial combat theme. [/QUOTE]
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Martials should just get free feats
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