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General Tabletop Discussion
Character Builds & Optimization
Marv from Sin City - d20 Modern build
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<blockquote data-quote="molonel" data-source="post: 2952751" data-attributes="member: 10412"><p>Thank ya kindly. It's my first build in d20 Modern. You gave some excellent feedback, by the way.</p><p></p><p></p><p></p><p>I'm still learning the system. The reason I put him at 12th level is that why I see Marv as tough - probably one of the finest warriors the street could produce - he is essentially untrained, undisciplined, rough and relies on bashing things into a pulp with his fist. When that fails, THEN he puts some thought into it. But he's not the best, and he CAN be beaten, as the fight with Kevin showed. </p><p></p><p></p><p></p><p>I wish I could see them, as well.</p><p></p><p></p><p></p><p>Ah, bingo! Good point! I'd forgotten that.</p><p></p><p>"I tied those knots myself!"</p><p></p><p></p><p></p><p>If you have them in a Word document or PDF, you can email them to me at molonel(at)hotmail.com</p><p></p><p></p><p></p><p>I can see him having Second Wind, sure. Energy Resistance (electricity) I don't see, since it's not something he had a particular resistance too. He was just so damn tough and stubborn. Or at least, that's how I see it. Nothing translates perfectly into game mechanics, and the point is certainly a matter of perspective.</p><p></p><p></p><p></p><p>Fair point on the Improved Initiative.</p><p></p><p>For Combat Martial Arts, again, I see him as more of a brawler than a trained martial artist. That was the difference - in my opinion, once again - between him and Kevin.</p><p></p><p></p><p></p><p>Ah, you're right on the Knockout Blow. Thank you. I'm still learning the d20 Modern system, so I wasn't familiar with that mechanics. Yes, that's perfect.</p><p></p><p></p><p></p><p>That makes sense.</p><p></p><p>Again, thanks for the feedback.</p></blockquote><p></p>
[QUOTE="molonel, post: 2952751, member: 10412"] Thank ya kindly. It's my first build in d20 Modern. You gave some excellent feedback, by the way. I'm still learning the system. The reason I put him at 12th level is that why I see Marv as tough - probably one of the finest warriors the street could produce - he is essentially untrained, undisciplined, rough and relies on bashing things into a pulp with his fist. When that fails, THEN he puts some thought into it. But he's not the best, and he CAN be beaten, as the fight with Kevin showed. I wish I could see them, as well. Ah, bingo! Good point! I'd forgotten that. "I tied those knots myself!" If you have them in a Word document or PDF, you can email them to me at molonel(at)hotmail.com I can see him having Second Wind, sure. Energy Resistance (electricity) I don't see, since it's not something he had a particular resistance too. He was just so damn tough and stubborn. Or at least, that's how I see it. Nothing translates perfectly into game mechanics, and the point is certainly a matter of perspective. Fair point on the Improved Initiative. For Combat Martial Arts, again, I see him as more of a brawler than a trained martial artist. That was the difference - in my opinion, once again - between him and Kevin. Ah, you're right on the Knockout Blow. Thank you. I'm still learning the d20 Modern system, so I wasn't familiar with that mechanics. Yes, that's perfect. That makes sense. Again, thanks for the feedback. [/QUOTE]
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