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<blockquote data-quote="fireinthedust" data-source="post: 5999180" data-attributes="member: 51930"><p>If anyone wants to learn the system, it's actually pretty neat. I believe it won an award at GenCon for best mechanics.</p><p></p><p>The gist: you have different aspects of a character, and you rate them with dice. Then, based on the circumstances you're in and what you're trying to do, you make an argument for using certain dice from each aspect. You roll the dice pool and pick the best two rolls. The Watcher (GM) rolls against you, if you beat their roll you succeed. If you intentionally gimp your character dramatically, you get a PP (plot point) that can give you bonus dice later. You can spend a PP to add things to the scene, like if you were playing Iron Man you could say you have a gadget in your armor that could help in this scene in some way.</p><p></p><p>It's something different, and could be fun.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5999180, member: 51930"] If anyone wants to learn the system, it's actually pretty neat. I believe it won an award at GenCon for best mechanics. The gist: you have different aspects of a character, and you rate them with dice. Then, based on the circumstances you're in and what you're trying to do, you make an argument for using certain dice from each aspect. You roll the dice pool and pick the best two rolls. The Watcher (GM) rolls against you, if you beat their roll you succeed. If you intentionally gimp your character dramatically, you get a PP (plot point) that can give you bonus dice later. You can spend a PP to add things to the scene, like if you were playing Iron Man you could say you have a gadget in your armor that could help in this scene in some way. It's something different, and could be fun. [/QUOTE]
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