Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Marvel Shares Sabretooth's Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jer" data-source="post: 8669200" data-attributes="member: 19857"><p>It's actually the same as the character sheet. Like most traditional supers games on the market, villains are built exactly like heroes. It's one of the things that makes running supers games challenging tbh.</p><p></p><p></p><p>This is actually a problem of presentation for the players as well. The PC character sheets in the book look exactly like that - requiring the player to look up powers or somehow copy the text of their powers out of the book. In that way mechanically the powers are like spells or feats in D&D, but unlike D&D where new players start with 1st level characters who might have 3-4 of those kind of rule bits and build mastery as you learn the game over levels, here you're going to want to sit down and play Spider-man - who has around 10 of these right out of the gate to familiarize yourself with. It's like handing a 6th level character to a new player.</p><p></p><p>It's a bit of a problem with a lot of supers games, but usually the powers are broad enough to fake it. With powers as feats it's a bit more problematic. My attempt at a playtest with my group foundered on us only having one copy of the book and me not thinking to copy out the powers for them individually beforehand.</p></blockquote><p></p>
[QUOTE="Jer, post: 8669200, member: 19857"] It's actually the same as the character sheet. Like most traditional supers games on the market, villains are built exactly like heroes. It's one of the things that makes running supers games challenging tbh. This is actually a problem of presentation for the players as well. The PC character sheets in the book look exactly like that - requiring the player to look up powers or somehow copy the text of their powers out of the book. In that way mechanically the powers are like spells or feats in D&D, but unlike D&D where new players start with 1st level characters who might have 3-4 of those kind of rule bits and build mastery as you learn the game over levels, here you're going to want to sit down and play Spider-man - who has around 10 of these right out of the gate to familiarize yourself with. It's like handing a 6th level character to a new player. It's a bit of a problem with a lot of supers games, but usually the powers are broad enough to fake it. With powers as feats it's a bit more problematic. My attempt at a playtest with my group foundered on us only having one copy of the book and me not thinking to copy out the powers for them individually beforehand. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Marvel Shares Sabretooth's Stats
Top