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Marvel to Launch Official 'MARVEL MULTIVERSE' Tabletop Role-Playing Game in 2022
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<blockquote data-quote="Grendel_Khan" data-source="post: 8293991" data-attributes="member: 7028554"><p>I think this is a really important point, and one that a lot of RPG and even MCU fans just can't wrap their heads around--cape comics aren't about realism, so stop complaining about Black Widow and Hawkeye being in the Avengers, or arguing about whether Batman can beat Superman in a fight. Batman can, if that's what the story is, and Black Widow can kill alien soldiers with her dual handguns because these narratives are about clashes of will, not the nuances of pistol-caliber ballistics. </p><p></p><p>Obviously porting that sort of approach to an RPG is tough, but as much as I loved Champions back in the day, I don't think quantifying all of this stuff down, and therefore making some characters utterly helpless when not beating up a mugger, is doing the cape comic genre justice. Black Widow can't just headshot Doom with a Glock, but she could possibly sweep kick him off-balance, or keep him busy with that zappy business she does. Likewise, how boring it would be if everyone was just sort of failing to do anything to Doom and then Thor can knock him out with one hit, because he's Thor? Ideally you'd want teamwork to be a real factor, and even if Thor lands the big hit, maybe he lands it because others have neutralized Doom's defenses.</p><p></p><p>(And if anyone talks about how Doom can't go down with one shot from Mjolnir, remember, Doom isn't real, Thor isn't real, none of this is actually quantified or simulated by Marvel, things just happen for story reasons)</p><p></p><p>Pulling this sort of thing off mechanically is really tough, and while there are some cool supers games, I haven't seen a system that's made it feasible and satisfying to have a Daredevil-level PC and an Iron Man-level PC on the same team. Personally, I don't really love cape comics as a gaming genre, and would rather do stuff that puts some sort of spin on supers. But if you're going to do a bona fide Marvel RPG, I think the system should do the work of making mixed-power-level teams feasible, since that's the case with basically all of the teams in the comics. I don't see that happening without leaning more toward narrative RPG mechanics than trad/F20 stuff, but what do I know?</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8293991, member: 7028554"] I think this is a really important point, and one that a lot of RPG and even MCU fans just can't wrap their heads around--cape comics aren't about realism, so stop complaining about Black Widow and Hawkeye being in the Avengers, or arguing about whether Batman can beat Superman in a fight. Batman can, if that's what the story is, and Black Widow can kill alien soldiers with her dual handguns because these narratives are about clashes of will, not the nuances of pistol-caliber ballistics. Obviously porting that sort of approach to an RPG is tough, but as much as I loved Champions back in the day, I don't think quantifying all of this stuff down, and therefore making some characters utterly helpless when not beating up a mugger, is doing the cape comic genre justice. Black Widow can't just headshot Doom with a Glock, but she could possibly sweep kick him off-balance, or keep him busy with that zappy business she does. Likewise, how boring it would be if everyone was just sort of failing to do anything to Doom and then Thor can knock him out with one hit, because he's Thor? Ideally you'd want teamwork to be a real factor, and even if Thor lands the big hit, maybe he lands it because others have neutralized Doom's defenses. (And if anyone talks about how Doom can't go down with one shot from Mjolnir, remember, Doom isn't real, Thor isn't real, none of this is actually quantified or simulated by Marvel, things just happen for story reasons) Pulling this sort of thing off mechanically is really tough, and while there are some cool supers games, I haven't seen a system that's made it feasible and satisfying to have a Daredevil-level PC and an Iron Man-level PC on the same team. Personally, I don't really love cape comics as a gaming genre, and would rather do stuff that puts some sort of spin on supers. But if you're going to do a bona fide Marvel RPG, I think the system should do the work of making mixed-power-level teams feasible, since that's the case with basically all of the teams in the comics. I don't see that happening without leaning more toward narrative RPG mechanics than trad/F20 stuff, but what do I know? [/QUOTE]
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Marvel to Launch Official 'MARVEL MULTIVERSE' Tabletop Role-Playing Game in 2022
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