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<blockquote data-quote="JeffB" data-source="post: 1103667" data-attributes="member: 518"><p>I've got the new book. Have not run it though.</p><p></p><p>From my reading of the material, it would seem to play well as a free-from style of game. If that's not your style, you won't like it. Personally as a GM I like that kind of game as it lets be more creative and reactive to in-game matters.</p><p></p><p>The only real problem I've had is that the authors used alot of "non-typical" terminology in the book , and it can be confusing at times to figure out what the heck they are talking about. It's very similar to Gygax's Lejendary Adventures in that respect. It can be a a bit confusing getting used to the non standard terminology, but after a few read-throughs, it becomes very clear.</p><p></p><p> I was very pleased that they included a "create your own hero" section. As much as I love many of the Marvel Heroes, I hate playing running games w/ the "stock" heroes. It would be like playing a Forgotten Realms game as Elminster, or a Dragonlance as Tanis. Cool characters, but I'd rather create my own characters and run them in that universe. Same with Marvel.</p><p></p><p>Overall, I think it's a good effort and a nice change of pace compared to most RPG rule systems of this day and age. I'd love to run it had I the time.</p></blockquote><p></p>
[QUOTE="JeffB, post: 1103667, member: 518"] I've got the new book. Have not run it though. From my reading of the material, it would seem to play well as a free-from style of game. If that's not your style, you won't like it. Personally as a GM I like that kind of game as it lets be more creative and reactive to in-game matters. The only real problem I've had is that the authors used alot of "non-typical" terminology in the book , and it can be confusing at times to figure out what the heck they are talking about. It's very similar to Gygax's Lejendary Adventures in that respect. It can be a a bit confusing getting used to the non standard terminology, but after a few read-throughs, it becomes very clear. I was very pleased that they included a "create your own hero" section. As much as I love many of the Marvel Heroes, I hate playing running games w/ the "stock" heroes. It would be like playing a Forgotten Realms game as Elminster, or a Dragonlance as Tanis. Cool characters, but I'd rather create my own characters and run them in that universe. Same with Marvel. Overall, I think it's a good effort and a nice change of pace compared to most RPG rule systems of this day and age. I'd love to run it had I the time. [/QUOTE]
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