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General Tabletop Discussion
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Mass Battle Rules for 4e
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<blockquote data-quote="Garthanos" data-source="post: 7526667" data-attributes="member: 82504"><p>I am thinking fantasy war needs to go further than this </p><p></p><p>A couple of other factors I am thinking between heros flash training villagers into unexpected competence </p><p></p><p>and Zombie masters conjuring malignant undead from defiled cemeteries </p><p></p><p>Or Tree-ents awakening armies from forests </p><p></p><p>Heck in Epic tier the Tuatha might have a Cauldron of the Goddess to raise their dead and other effects I want to account for.. they as a unit might have regeneration and hold to the field longer in the first place because they know they will be back if they can just win the fight.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7526667, member: 82504"] I am thinking fantasy war needs to go further than this A couple of other factors I am thinking between heros flash training villagers into unexpected competence and Zombie masters conjuring malignant undead from defiled cemeteries Or Tree-ents awakening armies from forests Heck in Epic tier the Tuatha might have a Cauldron of the Goddess to raise their dead and other effects I want to account for.. they as a unit might have regeneration and hold to the field longer in the first place because they know they will be back if they can just win the fight. [/QUOTE]
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