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[Mass Battles] Battlemage is teh SuXX0r...
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<blockquote data-quote="Simplicity" data-source="post: 1200444" data-attributes="member: 1496"><p>They're assumed to be a brick of orc goodness, and the representation is one for one. One miniature equals one creature. </p><p></p><p>Here's the system: 25 medium-sized miniatures can fit into a formed unit (which is essentially just a bunch of people standing in a box-like shape). Each miniature represents a single creature. There isn't supposed to be any space</p><p>between the people, just as if there were two creatures standing in adjacent</p><p>squares on a battlegrid.</p><p></p><p>The hitpoints of the creatures in the unit are rounded to the nearest multiple of 5. The unit has a number of hitpoints equal to the number of creatures in the unit times the number of hitpoints that creature has. Whenever a unit looses a creature's amount of hitpoints, one creature in the unit falls. So, you essentially go through each creatures hitpoints one-by-one. </p><p></p><p>Now, if you launch a fireball at the unit, the damage from the fireball is only applied to the unit ONCE. So, only a few creatures die.</p></blockquote><p></p>
[QUOTE="Simplicity, post: 1200444, member: 1496"] They're assumed to be a brick of orc goodness, and the representation is one for one. One miniature equals one creature. Here's the system: 25 medium-sized miniatures can fit into a formed unit (which is essentially just a bunch of people standing in a box-like shape). Each miniature represents a single creature. There isn't supposed to be any space between the people, just as if there were two creatures standing in adjacent squares on a battlegrid. The hitpoints of the creatures in the unit are rounded to the nearest multiple of 5. The unit has a number of hitpoints equal to the number of creatures in the unit times the number of hitpoints that creature has. Whenever a unit looses a creature's amount of hitpoints, one creature in the unit falls. So, you essentially go through each creatures hitpoints one-by-one. Now, if you launch a fireball at the unit, the damage from the fireball is only applied to the unit ONCE. So, only a few creatures die. [/QUOTE]
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