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Mass battles in a campaign -- best way?
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<blockquote data-quote="Prism" data-source="post: 2667858" data-attributes="member: 9501"><p>I ran a battle as part of an ongoing D&D campaign using the mass combat rules from miniatures handbook and it seemed to go well. We converted everything from D&D stat blocks to miniatures stat blocks. The players controlled a couple of units each and played their own character too. As the DM I ran the opponents</p><p></p><p>The battle size was roughly 150 + PC's against 250 + NPC's and I would say that was about the maximum size I'd like to play on a 1 figure to 1 creature ratio. I had to have the monsters attack in two waves just to have enough figures. Having played warhammer for several years it wasm't anywhere near as tactical though it was about the same scale as a 3000pt battle. I ran it under miniatures rules rather than warhammer rules to make the conversion easier and also because the players didn't know the warhammer rules and I didn't want them bogged down with a new ruleset. One thing I suspect is that if the PCs are too high level and don't care about the wellfare of the soldiers they are fighting with its entirely possible they will turn the fight into more of a hero v anti hero encounter.</p><p></p><p>Other options for bigger battles include cry havoc which uses 1 figure to represent many creatures and if you want the players to have more direct heroic involvement then go the Heroes of Battle route like the others have suggested</p><p></p><p>I think a combination of all these would make an interesting war campaign or section of a campaign - standard miniatures for skirmishes, miniatures mass combat up to about 200 per side (max), cry havoc or similar for a sort of final battle and then some last ditch heroic stuff using heroes of battle</p></blockquote><p></p>
[QUOTE="Prism, post: 2667858, member: 9501"] I ran a battle as part of an ongoing D&D campaign using the mass combat rules from miniatures handbook and it seemed to go well. We converted everything from D&D stat blocks to miniatures stat blocks. The players controlled a couple of units each and played their own character too. As the DM I ran the opponents The battle size was roughly 150 + PC's against 250 + NPC's and I would say that was about the maximum size I'd like to play on a 1 figure to 1 creature ratio. I had to have the monsters attack in two waves just to have enough figures. Having played warhammer for several years it wasm't anywhere near as tactical though it was about the same scale as a 3000pt battle. I ran it under miniatures rules rather than warhammer rules to make the conversion easier and also because the players didn't know the warhammer rules and I didn't want them bogged down with a new ruleset. One thing I suspect is that if the PCs are too high level and don't care about the wellfare of the soldiers they are fighting with its entirely possible they will turn the fight into more of a hero v anti hero encounter. Other options for bigger battles include cry havoc which uses 1 figure to represent many creatures and if you want the players to have more direct heroic involvement then go the Heroes of Battle route like the others have suggested I think a combination of all these would make an interesting war campaign or section of a campaign - standard miniatures for skirmishes, miniatures mass combat up to about 200 per side (max), cry havoc or similar for a sort of final battle and then some last ditch heroic stuff using heroes of battle [/QUOTE]
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Mass battles in a campaign -- best way?
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