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Mass battles in a campaign -- best way?
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<blockquote data-quote="Kristivas" data-source="post: 2670195" data-attributes="member: 34179"><p>(I didn't read through a lot of the replies, so if I repeat what someone else said.. or somesuch.. well, you know..)</p><p></p><p></p><p>When mass battles happen in my game, I use a few factors to figure out the outcome.</p><p></p><p>First off, there's the "God of War". Whoever he/she favors that day, is most often the winner. For example, in FR.. if you're standing with some purple dragon knights and conscripts across the field from legions of Tempus warriors and battle priests, you can pretty much consider yourself screwed (but not always, as Tempus is willing to screw over his own guys in the heat of battle - but not very often).</p><p></p><p>Then, there's PC involvement.</p><p></p><p>For example, if they killed the evil General who was going to sell out to the bad guys the night before the battle.....</p><p>Or perhaps they convinced the wizards of Hogwart's School of Sorcery and Witchcraft to send some students armed with wands of magic missle and fireball....</p><p>Or even still, maybe the PCs found a 'secret weapon' to use against the enemy.</p><p></p><p>I'd rather solve the battles like that, rather than try to roll it all out and bore everyone while I'm doing the rolls and math.</p><p></p><p>The last large-scale battle I had involved those 3 things. The PCs had to get rid of a traitor, recruit some wizards to help, and disable the secret weapon of the 'bad guy army' before it could be used. When those three things were taken care of, the PCs got to watch as their Baron's army crushed the baddies.. (except the barbarian, who ran down into the fray just to kill anyway. imagine - level 12 barbarian running screaming into a battalion of level 1 warriors and commoners.. no exp, but he got to brag about how he great cleaved lines and lines of the enemy army hehe...)</p></blockquote><p></p>
[QUOTE="Kristivas, post: 2670195, member: 34179"] (I didn't read through a lot of the replies, so if I repeat what someone else said.. or somesuch.. well, you know..) When mass battles happen in my game, I use a few factors to figure out the outcome. First off, there's the "God of War". Whoever he/she favors that day, is most often the winner. For example, in FR.. if you're standing with some purple dragon knights and conscripts across the field from legions of Tempus warriors and battle priests, you can pretty much consider yourself screwed (but not always, as Tempus is willing to screw over his own guys in the heat of battle - but not very often). Then, there's PC involvement. For example, if they killed the evil General who was going to sell out to the bad guys the night before the battle..... Or perhaps they convinced the wizards of Hogwart's School of Sorcery and Witchcraft to send some students armed with wands of magic missle and fireball.... Or even still, maybe the PCs found a 'secret weapon' to use against the enemy. I'd rather solve the battles like that, rather than try to roll it all out and bore everyone while I'm doing the rolls and math. The last large-scale battle I had involved those 3 things. The PCs had to get rid of a traitor, recruit some wizards to help, and disable the secret weapon of the 'bad guy army' before it could be used. When those three things were taken care of, the PCs got to watch as their Baron's army crushed the baddies.. (except the barbarian, who ran down into the fray just to kill anyway. imagine - level 12 barbarian running screaming into a battalion of level 1 warriors and commoners.. no exp, but he got to brag about how he great cleaved lines and lines of the enemy army hehe...) [/QUOTE]
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