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Mass Combat: Militray Tactics Old and New!
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<blockquote data-quote="Ace" data-source="post: 258276" data-attributes="member: 944"><p>I look at this way, the army grunts are only able bodied men (and a very few women) </p><p>Wizards include very single spell caster out there under the age of 50 or 60.</p><p></p><p>For a poor smart kid the best way to move up in life is to become a wizard. Unlike being a sorcerer it requires no special blood line. All you need is brains, time and training</p><p></p><p>What happens is any poor but smart kid (int 12+) is snatched up and trained by the royal army. </p><p></p><p>Its a good life.</p><p></p><p>You are an officer for one</p><p></p><p>Big wars are pretty rare IMC for two </p><p></p><p>and the pay is good. </p><p></p><p>When you "peak" the the term for not being able to learn higher level spells, the army can cross train you if you want to reenlist.</p><p></p><p>There are a fair number of INT13 Wizard 6 Fighter 2 out there---</p><p></p><p>That would be about 10 years of training and expeirence or about 24 good adventures IMC</p><p></p><p>Wealthy families usually send their children off to college and essentailly all universitys teach magic as part of the curriculum.</p><p></p><p>I figure most Nobles will have the "apprentice training" feat I mentioned earlier</p><p></p><p>A lot of the time you will see, say a merchant princes 25 year old son as </p><p></p><p>Expert (merchant) 1</p><p>Aristocrat 2</p><p>Wizard 1 </p><p></p><p>If he has the brains.</p><p></p><p>An example </p><p></p><p>Toran a young merchant prince</p><p></p><p>Human Male 26</p><p></p><p>Wizard 2</p><p>Expert2</p><p>Aristocrat 2</p><p> </p><p>10/11/12/10/10/14</p><p></p><p>Feats: </p><p>2 social</p><p>1 regional</p><p>1 other</p><p></p><p>Once he gains more levels </p><p></p><p>Toran </p><p></p><p>Human male age 35</p><p></p><p>Wizard 4</p><p>Expert 3</p><p>Aristocrat 4</p><p></p><p>10/12/12/10/10/14</p><p></p><p>Feats as above plus +1</p><p></p><p>For the record a typical farmer</p><p></p><p>Farmer Bob</p><p></p><p>Human male 24</p><p></p><p>Freeman 2 (2d6 hp, 22 skill points , simple weapons)</p><p>Warrior 1</p><p></p><p>12/10/12/10/12/10</p><p></p><p>Feats</p><p>Toughness</p><p>Farm background (+1 PS farmer, animal handling and weather lore)</p><p>one more feat</p></blockquote><p></p>
[QUOTE="Ace, post: 258276, member: 944"] I look at this way, the army grunts are only able bodied men (and a very few women) Wizards include very single spell caster out there under the age of 50 or 60. For a poor smart kid the best way to move up in life is to become a wizard. Unlike being a sorcerer it requires no special blood line. All you need is brains, time and training What happens is any poor but smart kid (int 12+) is snatched up and trained by the royal army. Its a good life. You are an officer for one Big wars are pretty rare IMC for two and the pay is good. When you "peak" the the term for not being able to learn higher level spells, the army can cross train you if you want to reenlist. There are a fair number of INT13 Wizard 6 Fighter 2 out there--- That would be about 10 years of training and expeirence or about 24 good adventures IMC Wealthy families usually send their children off to college and essentailly all universitys teach magic as part of the curriculum. I figure most Nobles will have the "apprentice training" feat I mentioned earlier A lot of the time you will see, say a merchant princes 25 year old son as Expert (merchant) 1 Aristocrat 2 Wizard 1 If he has the brains. An example Toran a young merchant prince Human Male 26 Wizard 2 Expert2 Aristocrat 2 10/11/12/10/10/14 Feats: 2 social 1 regional 1 other Once he gains more levels Toran Human male age 35 Wizard 4 Expert 3 Aristocrat 4 10/12/12/10/10/14 Feats as above plus +1 For the record a typical farmer Farmer Bob Human male 24 Freeman 2 (2d6 hp, 22 skill points , simple weapons) Warrior 1 12/10/12/10/12/10 Feats Toughness Farm background (+1 PS farmer, animal handling and weather lore) one more feat [/QUOTE]
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