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Mass Combat: Militray Tactics Old and New!
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<blockquote data-quote="scadgrad" data-source="post: 259842" data-attributes="member: 766"><p><strong>not to knit pick...</strong></p><p></p><p></p><p></p><p>I think you're getting closer to some semblance of an actual fighting force. I just wanted to add that the average Warrior doesn't start out with 120gp, but rather 75gp. That means that scale mail & studded leather are probably the 2 most common armors. Your typical "Legionnaire" would probably be equipped with Scale, Large Shd, Short Sword & Javelin. That would leave him about 8gps for other incidentals. "Marcus the Legionnaire" would have a very respectable AC17 thanks to the Phalanx feat & could go up to 19 if he's fighting with his lads in the shield wall.</p><p></p><p>For his stats, I think the 25pts is probably best reserved for PC & NPC classes. Dropping down to 22 for a young warrior makes sense (especially for veteran units & trained members of standing armies) & actually that 3 points makes quite a bit of difference (or at least it has IMC). Just assume stats of 14, 13, 13, 12, 10, 8. I would think those seem reasonable. If realism is very important, use those stats for leader types and go with 10, 13, 12, 10, 10, 8 for the standard trooper using the 15pt buy.</p><p></p><p>Does anyone here remember the card-based mass-combat rules from Birthright? I used those quite a bit in our campaign & really liked them. Top shelf IMO, but of course I like simple abstract rules sets.</p></blockquote><p></p>
[QUOTE="scadgrad, post: 259842, member: 766"] [b]not to knit pick...[/b] I think you're getting closer to some semblance of an actual fighting force. I just wanted to add that the average Warrior doesn't start out with 120gp, but rather 75gp. That means that scale mail & studded leather are probably the 2 most common armors. Your typical "Legionnaire" would probably be equipped with Scale, Large Shd, Short Sword & Javelin. That would leave him about 8gps for other incidentals. "Marcus the Legionnaire" would have a very respectable AC17 thanks to the Phalanx feat & could go up to 19 if he's fighting with his lads in the shield wall. For his stats, I think the 25pts is probably best reserved for PC & NPC classes. Dropping down to 22 for a young warrior makes sense (especially for veteran units & trained members of standing armies) & actually that 3 points makes quite a bit of difference (or at least it has IMC). Just assume stats of 14, 13, 13, 12, 10, 8. I would think those seem reasonable. If realism is very important, use those stats for leader types and go with 10, 13, 12, 10, 10, 8 for the standard trooper using the 15pt buy. Does anyone here remember the card-based mass-combat rules from Birthright? I used those quite a bit in our campaign & really liked them. Top shelf IMO, but of course I like simple abstract rules sets. [/QUOTE]
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