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Mass Combat: Militray Tactics Old and New!
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<blockquote data-quote="Falcon" data-source="post: 263386" data-attributes="member: 1056"><p>'The Chronicles of the Black Company," by Glen Cook, depict several battles with massive armies and spell-casters, and the complexities involved therein. Mr. Gygax is quoted as saying that this is how he imagined D&D to work. I can dig that up if you give me a month. Point, is, it seemed every spell-caster was concerned with every other spell-caster and if they'd get caught out, that the battle plans revolved around massive, physical assaults, damage casting, healing and protective casting, counter-spelling, and neutralizing casters, since they are in most worlds in the minority and less able to defend themselves physically.'</p><p></p><p>Strike forces composed of warriors with high saves and a sorcerer or two (spontaneous casting), and rangers or druids, who focus on locating casters would be a fun aspect to play around with.</p><p></p><p>The thing is, tactics as we know them won't work, but when has a battle plan ever worked out precisely as the field marshall wished? Patton, in the movie, trapped the Afrika Corps. Translate planes into dragons, add a Dragon Hunter prestige class, and the battle could be similar.</p><p></p><p>I think one MUST consider the complexities of magic and counter-magic when designing such a campaign or scenario. The trick for both players and DM is to accept that crazy and bizarre things could happen that influence the outcome.</p></blockquote><p></p>
[QUOTE="Falcon, post: 263386, member: 1056"] 'The Chronicles of the Black Company," by Glen Cook, depict several battles with massive armies and spell-casters, and the complexities involved therein. Mr. Gygax is quoted as saying that this is how he imagined D&D to work. I can dig that up if you give me a month. Point, is, it seemed every spell-caster was concerned with every other spell-caster and if they'd get caught out, that the battle plans revolved around massive, physical assaults, damage casting, healing and protective casting, counter-spelling, and neutralizing casters, since they are in most worlds in the minority and less able to defend themselves physically.' Strike forces composed of warriors with high saves and a sorcerer or two (spontaneous casting), and rangers or druids, who focus on locating casters would be a fun aspect to play around with. The thing is, tactics as we know them won't work, but when has a battle plan ever worked out precisely as the field marshall wished? Patton, in the movie, trapped the Afrika Corps. Translate planes into dragons, add a Dragon Hunter prestige class, and the battle could be similar. I think one MUST consider the complexities of magic and counter-magic when designing such a campaign or scenario. The trick for both players and DM is to accept that crazy and bizarre things could happen that influence the outcome. [/QUOTE]
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