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Mass Combat: Militray Tactics Old and New!
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<blockquote data-quote="Lord Ben" data-source="post: 270563" data-attributes="member: 1396"><p>Tower shields DO provide cover, so a tight formation like that would be okay against fireball wizards. </p><p></p><p>One of the lead clerics can cast GMW on 50 arrows, then distribute them among the guards. 2 each, 25 guards. That's mildly helpful, even if everyone just has 2 +2 arrows for 6 hours.</p><p></p><p>If there are lots of 6th level wizards who are specially trained in war after 10 years, then anyone who's trained as a fighter should also be around 6th level for the same time-frame. If they can afford to give wizards wands of fireballs then they can afford to give fighters magic bows and magic arrows. </p><p></p><p>You also need to hold ground as well as kill enemy soldiers. Even if you kill their garrison you still need to put your own troops there to hold the town, or what was the point in fighting the war? You also need to find the enemy troops to know where to go. Once you find them a few obscuring mists, smokesticks, fog clouds, etc will mask them pretty good. How close are you getting to see them? Flying along at 120ft+ to avoid see invis and you need to make decent spot checks to see them, easier if you fly over the top of them, but how much land can you cover? If they start popping out the smoke sticks and the 6th level counterpart moves to the side and hides with his bow waiting for a shot how long can it really take? 120ft away looking for people in brush trying not to be seen? That's even IF they don't see you first, invisibility doesn't last THAT long and you're FAR more visible flying through the air then they are walking through a hay-field. If you're talking teleport now we're at 9th level mages, and even then there is a miss chance.</p></blockquote><p></p>
[QUOTE="Lord Ben, post: 270563, member: 1396"] Tower shields DO provide cover, so a tight formation like that would be okay against fireball wizards. One of the lead clerics can cast GMW on 50 arrows, then distribute them among the guards. 2 each, 25 guards. That's mildly helpful, even if everyone just has 2 +2 arrows for 6 hours. If there are lots of 6th level wizards who are specially trained in war after 10 years, then anyone who's trained as a fighter should also be around 6th level for the same time-frame. If they can afford to give wizards wands of fireballs then they can afford to give fighters magic bows and magic arrows. You also need to hold ground as well as kill enemy soldiers. Even if you kill their garrison you still need to put your own troops there to hold the town, or what was the point in fighting the war? You also need to find the enemy troops to know where to go. Once you find them a few obscuring mists, smokesticks, fog clouds, etc will mask them pretty good. How close are you getting to see them? Flying along at 120ft+ to avoid see invis and you need to make decent spot checks to see them, easier if you fly over the top of them, but how much land can you cover? If they start popping out the smoke sticks and the 6th level counterpart moves to the side and hides with his bow waiting for a shot how long can it really take? 120ft away looking for people in brush trying not to be seen? That's even IF they don't see you first, invisibility doesn't last THAT long and you're FAR more visible flying through the air then they are walking through a hay-field. If you're talking teleport now we're at 9th level mages, and even then there is a miss chance. [/QUOTE]
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